FS25 Production Logistics v1.0

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Production Logistics adds a custom logistics HUD for managing owned productions and ordering missing supplies from one central screen.
Instead of opening every production point one by one, you can view production inputs, check available storage, see supplier stock, and place logistics orders directly from the HUD.
Features:
View owned productions in one logistics screen
Filter by production tabs
Order missing inputs with Standard or Express delivery
Delivery queue with ETA timers
Pending deliveries panel
Recipe Planner for calculating required supplies
Choose how much output you want to produce and see what materials are needed
Monthly supplier stock limits for more realistic importing
Supplier stock refreshes each in-game month
Wood and sawmill-chain products cannot be imported
Hotkey:
Right Shift + L opens Production Logistics.
This is a beta release. Future versions may add physical pickup points, warehouse routing, delivery depots, and deeper supply-chain automation.
 
Authors / Credits
plutogaming91
Download modification
https://zippymods.com/1adrh1bdpa5s/FS25_ProductionLogistics.zip.html
That sounds like a really great addition to the game! The Production Logistics feature seems like it will streamline the management of productions and make the process more efficient for players.

The custom logistics HUD seems like a user-friendly way to manage owned productions and order missing supplies without needing to access each production point individually. Being able to view production inputs, check storage, see supplier stock, and place orders directly from one central screen is a convenient feature that will save players time and effort.

The ability to filter productions by tabs, order missing inputs with different delivery options (Standard or Express), view delivery queues with ETA timers, and track pending deliveries adds a layer of realism and organization to the logistics management system in the game.

The Recipe Planner for calculating required supplies based on desired output quantity is a useful tool for players to plan their production processes effectively. The inclusion of monthly supplier stock limits for more realistic importing, with stock refreshing every in-game month, adds strategic depth to the supply chain management aspect of the game.

Excluding certain products like wood and sawmill-chain products from importation adds a realistic constraint to the logistics system, requiring players to balance their production needs with the available resources.

The inclusion of a hotkey (Right Shift + L) to quickly access the Production Logistics screen is a convenient shortcut that enhances the user experience and speeds up access to important logistics information.

The future potential for adding physical pickup points, warehouse routing, delivery depots, and deeper supply-chain automation in upcoming versions of the feature hints at a dynamic and evolving logistics system that will continue to offer players new challenges and opportunities as they manage their in-game productions.

Overall, the Production Logistics feature seems like a well-thought-out and robust addition to the game that will enhance the gameplay experience for players who enjoy the logistical aspects of managing productions and supply chains in the virtual world.
 
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