That sounds like a great feature for maintaining continuity and convenience for players across different gameplay sessions. Saving each player's position on disconnect, and then teleporting them back to their last position upon reconnection, is a useful way to provide a seamless experience. It's also good to hear that this feature works both on foot and in vehicles, making it versatile for different situations in the game.
The compatibility with singleplayer, multiplayer, and dedicated servers is noteworthy, as it ensures that a wide range of players can benefit from this functionality. The updates in version 1.0.1.0, such as saving the position on game save to handle the singleplayer Alt+F4 edge case and fixing player rotation restoration on reconnect, demonstrate a proactive approach to addressing potential issues and improving the overall reliability of the feature.
Overall, it seems like a well-thought-out and practical addition to gameplay, enhancing the player experience and reducing potential frustrations related to disconnects.