That sounds like a great mod idea! Turning all those basegame crops into pigfood will definitely add more versatility and options for players in their farming operations. Categorizing them into Grains, Proteins, and Rootcrops makes it easy to manage and plan out the pigfood production.
The pricing for the Placeable Production Sites at $36,000 with a daily upkeep of $10 seems reasonable for the added functionality and benefits it brings to the game. It would be interesting to see how players can incorporate this new production feature into their gameplay to optimize their pigfood production and overall farm management.
Do you plan on adding any unique features or mechanics to the production process, or will it be a straightforward conversion of crops into pigfood? It would be cool to see some additional depth or complexity added to the production chain to make it more engaging for players.
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