FS25 Nietwerder 4x Multifruit v1.0.0.6

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V1.0.0.6
What was done:
– Power consumption and pallet consumption adjusted
– Moddesc adapted
– Fixed silage tarpaulin now looks like silage again
Exchange and continue playing

Nietwerder has been expanded to four. I tried to adapt the area to its real-life counterpart, except for the villages.
There are parts of the Fontanestadt Neuruppin, Nietwerder, Gildenhall and Wutehnow on the map.
Additional crops used include spelt, rye, triticale, mustard (as a harvestable crop), spring wheat, spring barley, linseed, alfalfa, hemp and poppy.
The mustard can be processed into mustard oil, mustard vinegar or mustard jars.
When threshed, linseed leaves behind flax straw, which can be processed into fabric in the spinning mill in Nietwerder.
Hemp can also be processed into fabric in spinning.
The potato factory has received a few more products such as fries, croquettes, and wedges.
All outlets and productions have opening hours, so plan your missions around the opening hours.
In front of every production or sales point there is a sign showing the opening hours, so no one can claim they didn’t know how long it was open.
All productions require electricity and empty pallets.
There is the possibility for each of the five farms to produce electricity either with one of three BGAs or with wind turbines from the wind farm in Neuruppin.
Each farm has a small sawmill where only empty pallets can be produced. Empty pallets can also be produced in the carpenter’s shop.
So don’t start complaining, just take a closer look. Farm one is a pure grain farm with no animals, just a few beds and plantations.
Farm two A large animal breeding farm with two pigpens, two sheep/goat pens, two large chicken coops (2000 animals each) and two cow pens with feeding robots.
With farm two, you also buy a rice field. Farm three is a dedicated chicken farm with five chicken coops (2,000 birds each).
Farm four is a farm solely for the processing of olives or grapes.
Adjacent to it are two areas of vineyards and one area of olive groves.
Farm five is a pure horse breeding farm. The sale value of all animals has been increased, making it worthwhile to keep horses or beef cattle.
Further on the map are two areas with three sheep/goat stables each, one area with five pigpens, one area with two pigpens,
an area with 5 cattle sheds and an area with six cattle sheds and a pasture for fattening cattle.
Furthermore, the jam factory with its additional mods by Tamara_von_Graf is installed and is considered a mandatory mod.
Furthermore, the map requires additional mandatory mods which it downloads itself from modhub.
For those who know the area, I left out the lake dam and installed a ferry.
Over 100 years ago, there really was a ferry where the lake dam is today.
There is another connection to the other side through the forest to make it easier to reach the two BGAs.
For all AD users the courses are built directly into the map. When you restart the map, click NO when asked by AD and the courses will be available.
There are also six more rice fields. Ducks are also included on the map, which can be kept in chicken coops as usual.
Permission for the ducks has been obtained from WingiTV. I recommend refraining from using 15m cutting units because the field entrances aren’t the largest.
Each farm has a field production that produces everything you need to cultivate the fields.
 
Authors / Credits
MaximvonGraf
Download modification
https://zippymods.com/d7pkm96z9ngs/FS25_Nietwerder4Fach.zip.html
Thank you for sharing the detailed update information for the Nietwerder 4x multifruit map version 1.0.0.6 in the FS25 Maps section. It's great to see the extensive additions and modifications made to the map.

The inclusion of real-life locations like Fontanestadt Neuruppin, Nietwerder, Gildenhall, and Wutehnow along with multiple new crops such as spelt, rye, triticale, mustard, spring wheat, spring barley, linseed, alfalfa, hemp, and poppy adds a lot of depth to the gameplay experience. The ability to process mustard into various products like mustard oil, vinegar, or jars, as well as the fabric production from linseed and hemp, brings a new level of realism to the agricultural simulation.

It's impressive to see the attention to detail in the map design, with each farm having a specific focus and unique features, such as animal breeding, crop production, or processing facilities. The addition of opening hours for all outlets and productions adds a strategic element to planning activities in the game.

The integration of electricity and pallet requirements for all productions adds a layer of complexity to managing the farms efficiently. Furthermore, the introduction of new products at the potato factory and increased animal sale values incentivizes players to diversify their operations.

The installation of the jam factory and the requirement for additional mandatory mods downloaded from Modhub enhance the gameplay experience, offering players a comprehensive and immersive farming environment.

The inclusion of historical elements like the ferry and the detailed field production systems further adds to the realism and authenticity of the map. The availability of courses for AutoDrive users directly within the map simplifies navigation and enhances efficiency in managing fieldwork.

Overall, the updates and enhancements made in version 1.0.0.6 of the Nietwerder map make it a compelling and engaging choice for players looking for a diverse and realistic farming experience in FS25.
 
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