FS25 NF Marsch 4fach Mod Map v1.9.1

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NF March 1.9.1
– Some changes from version 1.9 have been reverted.

NF Marsch 1.9
– Tobacco and alfalfa should now reach harvest maturity even in games without seasonal growth
– The tipping gate at the Grain Corporation is no longer affected by frost textures
– Terrain data for certain seedbeds, such as potatoes, has been adjusted
– The outbuilding at the Sawmill selling station now has collision detection
– The Animal Trading Station now accepts bales of alfalfa, alfalfa hay, and legume straw
– Changed the crop icons for rice and long grain rice
– Optimizations implemented according to the Giants Testrunner Tool
– Channel members of NF Marsch Residents are now up to date

Map 1.8.1
– Height of the dung heap reduced
– Deleted Unknown file type ‘NFMarsch/data/textures/groundType_rollerLines01_diffuse.dds.bak’
– Deleted Unknown file type ‘NFMarsch/data/textures/groundType_rollerLines02_diffuse.dds.bak’
– A floating lamp in the courtyard has been moved to fit
– Fixed strange lighting effects at hardware stores and Edeka sales
– Optimizations according to Giant’s Testrunner Tool

Map 1.8
– Onions added as a new multi-fruit to the map (can be harvested with the new version of Rolf Ropa)
– The new Highland cattle can be purchased in the animal menu
– Weeds now grow near mustard
– Fixed the AnimalTrade.xml error “UnloadingStation does not have a BaleUnloadTrigger for fillType ‘DRYCLOVER_WINDROW’ and CLOVER_WINDROW”
– Reduced grass density slightly
– Deleted unnecessary back files
– Added Polish translation
– Tipping piles for BGA silos can now be piled 2 meters higher (Note: this will increase the number of existing piles)
– Fixed the Tobacco CutterMotionPathEffect error (Thanks to ztfahrer)
– Adjusted piles such as sand, soil, and gravel (based on the savegame)
– Added water effects for boat rides

– Toolbox on the shelf at the vehicle dealership moved to the correct position
– Door at the vehicle dealership’s annex fixed
– manureDistance_diffuse.png bug from Patch 1.8 fixed (thanks to Zombold)
– Snow can now be cleared from roads again (savegame-related file infoLayer_tipCollisionGenerated and thanks to Cobra)
– Train now travels slightly slower, improving the chances of the barriers closing in time
– Floating tree at the oil rig construction site moved to the correct position
– Flaxseed harvesting can now be advanced to a higher growth stage
– E-charging station added at the North gas station
– Horses can now be worth up to €50,000
Multifruit map with 10 new crop types
(Rye, Spelt, Triticale, Spring Wheat, Spring Barley, Hemp, Flaxseed, Broad Beans, Field Peas, and Alfalfa)
5 new bale types (Hemp Windrow, Flax Windrow, Alfalfa Hay, Alfalfa Fresh) and pulse straw)
Typical North Frisian lowland landscape extensively reworked and redesigned
89 fields with a total of approx. 1,159 ha of field area
approx. 146 ha of forest area
approx. 64 ha of purchasable dike area
Fed Mods Pack & Fed Production Pack required
3 different collectibles (gold coins, Shelly shoes & pallets)
Animals can be fed with multifruits
Horses are significantly increased in value
Sand, soil, gravel for digging
Train as a point of sale
approx. 15 different selling stations
3 gas stations (one with diesel and methane purchase)
Large playground project in the park
Large stadium with football function
2 BGAs installed
2 stations for purchasing bulk goods
Building supply store for purchasing building materials and pallets
Many purchasable areas for farms and/or productions
Extensive road network
More than 40 paintable ground textures
Many grasses, bushes, and flowers to place/paint yourself
Shop for decorative vehicles Caution on servers and multiplayer
Grain converter to change spring wheat and spring barley to regular wheat and barley
Animal trading with the option to purchase liquid and solid manure
Wind turbine sites can be purchased, and wind turbines can be replaced with electricity-producing wind turbines
Empty pallets, bark mulch, OSB, and chipboard pallets
House residents and supporters all up to date
 
Authors / Credits
fedaction
Download modification
https://zippymods.com/if84s2hjczsm/FS25_NFMarsch4fach.zip.html
Thank you for sharing the detailed changelogs for NF Marsch 4fach Mod Map version 1.9.1 as well as the previous versions 1.9, 1.8.1, and 1.8. It seems like the developers have been actively working on improving the map and addressing various issues. Here are some key points derived from the changelogs:

1. **General Improvements**:
- Reverted some changes from version 1.9 in the 1.9.1 update.
- Optimizations based on the Giants Testrunner Tool to enhance performance.
- Map enhancements, such as adjusting terrain data, adding collision detection, and fixing lighting effects.

2. **New Features and Adjustments**:
- Addition of new crops like onions, as well as multi-fruits such as rye, spelt, triticale, and more.
- Inclusion of new bale types and various production-related features like wind turbine sites, animal trading options, and grain conversion.
- Expanded gameplay elements like additional decorative elements, paintable textures, and a variety of purchasable areas for farms and productions.

3. **Bug Fixes**:
- Various bug fixes related to crop harvesting, animal trading errors, terrain adjustments, and lighting issues.
- Fixes for specific errors like the Tobacco CutterMotionPathEffect and the UnloadingStation error related to different fill types.

4. **Visual Enhancements**:
- Water effects for boat rides, improved lighting effects, and adjusted textures for various elements like piles of sand, soil, and gravel.
- Adjustment of crop icons, corrections in the placement of objects like floating trees, lamps, and doors.

5. **Gameplay Enhancements**:
- Gameplay improvements like slower train speed for a realistic experience, increased horse value, and the addition of an e-charging station at the gas station.
- Interactive elements such as the stadium with football function and the large playground project in the park.

It's great to see the continuous development and enhancement efforts put into the NF Marsch 4fach Mod Map, offering players an enriched gaming experience with new features, bug fixes, and optimizations. The diverse range of additions and improvements seem to contribute to creating a more engaging and immersive gameplay environment.
 
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