FS25 Mud System Physics v1.0.4

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Mud System Physics is an advanced physics mod for Farming Simulator 25 that completely rethinks how equipment interacts with the soil during rainy weather.

V1.0.4.0
– Increased soil drying time after rain
– slightly increased soil wetting time
– Improved hud fashion, added a block for hud
– Slightly adjusted hud position presets
– The logic of the dirt in the margins has been rewritten. Now the humidity percentages are more influential,
that is, if there is 10% humidity on the ground, then the effects of dirt on the fields are minimal, and when the percentage of humidity in the ground increases, then the effects of dirt on the fields increase.
(but don’t forget that in the calculations, the strength of the rain is also taken into account, which means that if the rain is 100% and the humidity is still zero (since the game does not only rely on humidity),
then the effects will already begin to take effect.
– It was decided to cut out the settings of each individual layer of the earth. (they clogged the settings menu and as a result the FPS in the settings menu dropped, “was less”)
– The reset slider has been removed from the settings menu. All that’s left is the (X) button at the bottom of the settings menu

What does the mod do?
The mod adds a dynamic dirt system that affects:
– Wheel behavior
– Surface grip
– Visual effects
– Vehicle cross-country ability
– Condition of fields and soil

Every trip in the rain or on a damp field is a risk of getting stuck, and not just a pretty picture…

Key features!!!
“Real” mud physics
Dirt is calculated from humidity in real time!

Wheels can:
– slip
– Lose grip
– Get stuck in the mud

The heavier the equipment, the higher the risk of getting stuck

Interaction with fields
Mud behaves differently on different types of field soil, for example, plowed fields are the most viscous!
Possibility of removing vegetation in deep mud (optional)

Flexible settings!
The mod is fully customizable through the game menu:
– turn on/off the mud system
– strength of the viscosity effect
– influence of rain
– visual effects
– removal of vegetation
– And much more. (there are more than 20 different knobs and switches)

All parameters can be changed on the fly, without restarting the game.
Have a nice game!
(if on the maps where you play, under physical asphalt, the terrain brushes are drawn not of asphalt, but of mud or dirt, then in the rain the asphalt will look like dirt, turn off dirt on the terrain brushes in the settings.)
 
Authors / Credits
BMProd
Download modification
https://zippymods.com/1571nfg7wdvm/FS25_MudSystemPhysics.zip.html
The Mud System Physics v1.0.4 update for Farming Simulator 25 introduces several significant changes and improvements to the mod. Here's a breakdown of the key changes and features:

1. **Soil Drying and Wetting Time Adjustments:**
- Increased soil drying time after rain, allowing for a more realistic drying process.
- Slightly increased soil wetting time to enhance the soil's response to moisture.

2. **Improved HUD and UI:**
- Enhanced HUD visuals with a new block for displaying relevant information.
- Slightly adjusted HUD position presets for better visibility and usability.

3. **Rewritten Dirt Logic:**
- The logic of dirt in the margins has been revamped to make humidity percentages more influential.
- Effects of dirt on fields now vary based on humidity levels, with higher moisture content leading to more noticeable impacts.
- Rain strength is also considered in calculations, affecting the onset of dirt effects.

4. **Settings Optimization:**
- Individual layer settings for the earth have been removed to streamline the settings menu and improve FPS.
- The reset slider has been replaced with an (X) button at the bottom of the settings menu.

5. **Dynamic Dirt System:**
- Introduces a dynamic dirt system that affects various aspects such as wheel behavior, surface grip, visual effects, vehicle cross-country ability, and soil conditions.
- Every trip in rainy or damp conditions poses a risk of getting stuck, adding a new level of challenge to gameplay.

6. **Key Features:**
- Realistic mud physics with dirt calculated in real-time based on humidity.
- Wheels can slip, lose grip, or get stuck in mud, with heavier equipment presenting a higher risk of getting stuck.
- Mud behavior varies on different field soil types, with plowed fields being the most viscous.
- Flexibility in settings customization with over 20 knobs and switches to adjust viscosity effects, rain influence, visual effects, vegetation removal, and more.
- All parameters can be modified in real-time without the need to restart the game.

7. **Additional Notes:**
- Asphalt terrain brushes may appear as mud or dirt in rainy conditions on some maps; turning off dirt on the terrain brushes can address this issue.

Overall, the Mud System Physics v1.0.4 update enhances the realism and immersion of soil interactions in Farming Simulator 25, offering players a more dynamic and challenging gameplay experience in various weather conditions.
 
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