FS25 Mouse Steering V1.3.1

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Mouse-Steering-V1.3.1-FS25-1.jpeg


Mouse-Steering-V1.3.1-FS25-4.jpegMouse-Steering-V1.3.1-FS25-3.jpegMouse-Steering-V1.3.1-FS25-2.jpegMouse-Steering-V1.3.1-FS25-1.jpeg

Enables mouse-based control of vehicle steering, with fully configurable sensitivity, linearity, dead zone, smoothness, and more.

V1.3.1
What’s Changed
fix: camera orientation persistence and centering action improvements by @aaw3k in #33
fix: improve camera-follow initialization on vehicle enter by @aaw3k in #34
feat: implement mouse scroll speed control system by @aaw3k in #35
fix: camera rotation logic when mouse steering is disabled by @aaw3k in #36
feat: add double-click look-back to center camera action by @aaw3k in #37
refactor: improve AdditionalSpecialization readability by @aaw3k in #38
fix: speed control multiplayer sync by @aaw3k in #39
perf: refactor and optimize vehicle update and HUD logic by @aaw3k in #40
fix: prevent zoom when speed control is active by @aaw3k in #41
fix: use shortest path for camera centering without CabView by @aaw3k in #42

V1.3.0.2
fix: camera orientation persistence and centering action improvements by @aaw3k in #33

V1.3
What’s Changed
fix: exclude locomotives by @aaw3k in #26
feat: add camera rotation tracking and smooth centering controls by @aaw3k in #28
Add camera follow functionality to mouse steering settings by @aaw3k in #29
feat: update descVersion and bug report game version by @aaw3k in #30

Changelog Version 1.2.0.2:
– Fixed error with fishing boats

Changelog Version 1.2.0.1:
– Improved session persistence across enter/leave
– Added per-vehicle toggle even when Default=ON (Default applies only initially)

Changelog Version 1.2.0.0:
– Migrated to FS25
– Codebase reworked
 
Authors / Credits
aaw3k
Download modification
https://zippymods.com/hnjqjf7lx2qf/FS25_mouseSteering.zip.html
The latest version of the Mouse Steering mod (V1.3.1) includes several fixes and new features contributed by aaw3k. Some of the key changes in this version are:

1. Camera orientation persistence and centering action improvements.
2. Improved camera-follow initialization on vehicle enter.
3. Implemented a mouse scroll speed control system.
4. Enhanced camera rotation logic when mouse steering is disabled.
5. Added a double-click look-back to center camera action.
6. Improved AdditionalSpecialization readability.
7. Fixed speed control multiplayer sync.
8. Refactored and optimized vehicle update and HUD logic.
9. Prevented zoom when speed control is active.
10. Used the shortest path for camera centering without CabView.

Additionally, in version 1.3.0.2, there was a fix related to camera orientation persistence and centering action improvements.

In version 1.3, changes included the exclusion of locomotives, the addition of camera rotation tracking and smooth centering controls, the implementation of camera follow functionality to mouse steering settings, and updating descVersion and bug report game version.

Previous versions (1.2.0.2 and 1.2.0.1) included fixes for errors with fishing boats, improved session persistence across enter/leave, added per-vehicle toggle even when Default=ON, and migration to FS25 with a reworked codebase.

It's great to see continuous updates and improvements to the mod, enhancing the user experience with mouse-based control of vehicle steering in the game.
 
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