


The Modhub Release is pending for almost 3 weeks now for some reason.
Repeated vehicle traffic through map-generated wild grass and woodland-style ground foliage slowly creates visible wheel paths.
Each tire uses a real rectangular wheel footprint. Nearby repeated tire areas accumulate into the same trail, gradually wearing wild grass and decorative foliage into wheel paths and then dirt tracks. Hard surfaces such as asphalt, gravel, concrete, cobblestone, plates, and roads are ignored so trails stay limited to grass, meadow, and woodland-style ground.
Crop fields use a separate gradual damage system. Owned and unowned fields are handled the same way, and the crop damage setting controls how many repeated passes are needed before the native crop-destruction effect is allowed.
Settings are available in ESC > Game Settings:
Grass Wear Passes
Crop Damage Per Pass
Trail Recovery Time
Trail recovery defaults to 1 Month. When enabled, unused wild grass or woodland trail areas remove their saved wear progress and attempt to grow back. No hotkeys are required.
- Authors / Credits
- plutogaming91
- Download modification
- https://zippymods.com/emshji4q7xba/FS25_MeadowTrails.zip.html
Farming Simulator 25 Mods
FS25 Maps
FS25 Tractors
FS25 Harvesters
FS25 Trucks
FS25 Trailers
FS25 Vehicles
FS25 Cars
FS25 Buildings
FS25 Implements
FS25 Forklifts & Excavators
FS25 Forestry
FS25 Decorations
FS25 Placeable objects
FS25 Prefab
FS25 Packs
FS25 Weights
FS25 Misc
FS25 Textures
FS25 Savegames
FS25 Scripts
FS25 Autodrive