FS25 Manual Big Bag V1.1

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Add a touch of realism to your game by manually opening the discharge spout of Big Bags.
What’s Changed V1.1
fix: reduce per-frame overhead in unload target detection by @aaw3k in #2
refactor: rewrite discharge action with proper validation, warnings and API usage by @aaw3k in #3
refactor: prefix funcs to avoid specialization collisions by @aaw3k in #4
fix: prevent big bag ground discharge on vehicles by @aaw3k in #5
refactor: convert xml tags to new e/k/v format by @aaw3k in #6
fix: align unload input labels with base game by @aaw3k in #7
feat: add unload height warning message by @aaw3k in #8
Instead of your bags automatically emptying the moment they are positioned over a container, you now need to hop out of your vehicle, walk up to the suspended Big Bag, and start the unloading process yourself.
Features:
Manual discharge control works with all standard and modded Big Bags.
Works perfectly when you have bags suspended on loaders, excavators, or telehandlers.
Simple and natural interaction using standard controls.
Hotkeys:
Press ‘I’ to manually open the spout and begin unloading (you need to be on foot near the Big Bag).
For more info, bug reports, or to contribute, check out GitHub (modnext/manualBigBag).
 
Authors / Credits
aaw3k
Download modification
https://zippymods.com/a2lozoz5wksw/FS25_manualBigBag.zip.html
Wow, the changes in version 1.1 of the Manual Big Bag mod really seem to enhance the realism and gameplay experience in Farming Simulator 25. Let's break down the key improvements and features introduced in this update:

1. **Reduced per-frame overhead in unload target detection:** This fix by @aaw3k in issue #2 likely improves performance by optimizing how the game detects the target for unloading, resulting in smoother gameplay.

2. **Rewritten discharge action with proper validation, warnings, and API usage:** The refactor done by @aaw3k in issue #3 ensures better functionality and user experience when manually unloading Big Bags, with added validation and warnings for a more realistic gameplay.

3. **Prefixed funcs to avoid specialization collisions:** By prefixing functions in issue #4, the risk of conflicts or collisions with other game elements is minimized, ensuring the mod works smoothly alongside other modifications.

4. **Prevented Big Bag ground discharge on vehicles:** Issue #5 fix stops Big Bags from unloading on vehicles, enhancing realism and preventing unintended interactions during gameplay.

5. **Converted XML tags to new e/k/v format:** Issue #6 refactor ensures compatibility with the latest XML formats, enhancing the mod's overall stability and future compatibility with game updates.

6. **Aligned unload input labels with base game:** Issue #7 fix brings consistency in labeling, making it easier for players to understand and use the manual unloading feature seamlessly.

7. **Added unload height warning message:** The new feature introduced in issue #8 provides players with essential feedback on the unloading height, enhancing user guidance and preventing potential issues during gameplay.

The addition of manual discharge control for all standard and modded Big Bags, the ability to interact with bags suspended on various machinery, and the simple hotkey ('I') for initiating unloading on foot near the Big Bag all contribute to a more immersive and engaging gameplay experience.

Players looking for more information, bug reporting, or contributing to the development can visit the GitHub repository at modnext/manualBigBag. Overall, these changes in V1.1 seem to greatly enhance the manual handling aspect of Big Bags in Farming Simulator 25!
 
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