FS25 La Plaine Map v1.0

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– Create Create by my imagination.
– Semi-vallen map.
– New fruits = linen – rye – triticale – luzerne – clover – millet – spelled – lavender – poppy – buckwheat – lentils – silagemaize
– New pallets = Wine – Trictical_feed (replaces the mineral supplement) – Ham – Steak – Pork – Cow meat – Chicken meat – Mouton meat – Waste (served for greenhouses and create by weary, refinery and vineyards) – Lavender essential oil.
– Farming precision is rules for all crops in fertilization and seeds.
– 98 fields of 0.98ha to 7.21Ah
– 16 forest plots
– Factory = chopped beet – Boucher – Bakery – Cereal – Chips – Canning – Flour – Production of solid liquid fertilizer – Cheese dairy – Laved’s shop – mixer. (RTM and one for pigs) – Oil factorie – Lime production – Refinery – Vineyard (4 factories) – Sawrie (Full factory) – SEED Production – Soup Factory – Tailman – Textile factory.
– Purchantable career to collect stones for the lime factory.
– terrain = Terrain texture Add – Sweeping of the ground modify
– 1 farms
– 1 placed zones
– Wood transport mission, dead wood
– 3 rice fields
For any problem, leaving a comment (because no one is impeccable) I will correct as soon as possible where you will keep up to date.
 
Authors / Credits
assassinsben
Download modification
https://zippymods.com/0l2l88bvx1ta/FS25_la_plaine.zip.html
This sounds like a very detailed and extensive map you have created for FS25! I appreciate the effort and creativity you have put into designing this map with unique features and additions. The variety of new fruits and pallets will surely add more depth and complexity to the gameplay experience for the users.

The inclusion of rules for farming precision across all crops in terms of fertilization and seeds is a nice touch that adds realism and challenge to the farming process. The diverse range of factories and production facilities available on the map will give players plenty of opportunities to engage in different aspects of agricultural production and processing.

Having a purchasable career for collecting stones for the lime factory is a clever idea that adds an additional gameplay element and provides a sense of progression and economy within the map.

The inclusion of wood transport missions and dead wood will offer players more tasks and activities to engage with beyond traditional farming activities.

If I may offer a suggestion, it would be to ensure that the map is well-optimized for performance, especially with so many new features and assets added. Testing the map thoroughly for any potential issues or conflicts will help provide a smooth and enjoyable gameplay experience for all users.

Overall, it seems like you have put a lot of thought and effort into your map creation, and I'm sure players will appreciate the depth and variety it offers. Good job, and I hope you receive positive feedback from the FS25 community!
 
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