That sounds like an interesting addition to the game! Producing insects like crickets can definitely bring a unique element to gameplay. Players can now engage in insect farming, processing crickets into different products, and managing the resources needed for this new production chain.
The inclusion of a Cricket Farm and an Insect Mill opens up opportunities for players to explore different strategies in terms of resource management, production efficiency, and potentially even new economic opportunities within the game. It adds another layer of complexity and diversity to the gameplay experience.
Players can now consider factors such as the cost of setting up and maintaining these new buildings, the availability of water for the Cricket Farm, the daily upkeep costs, and the potential profits from selling crickets or processing them into insect flour. This could lead to new gameplay tactics and challenges that players will have to navigate as they incorporate insect production into their overall farming operations.
Overall, it's great to see modders introducing innovative ideas like this into the game, expanding the range of possibilities and enhancing the overall gameplay experience for players. Looking forward to seeing how players engage with this new insect production feature and the various ways they incorporate it into their farming strategies and virtual economies.