It seems like you have modified several crop yield values and made adjustments to seed and fertilizer use for various crops in the mod converted from FS22 for the Walgalla Maxfarm map. Let's break down the changes you've made:
1. **Yield Increases**:
- Wheat: Increased by 10x
- Barley: Increased by 8x
- Oats: Increased by 6x
- Cotton: Increased by 2x
- Canola: Increased by 6x
- Sunflower: Increased by 4x
- Soy: Increased by 10x
- Corn: Increased by 6x
- Potato: Increased by 2x
- Sugar Beet: Increased by 2x
- Oilseed Radish: Increased by 2x
- Poplar: Increased by 2x
- Sugarcane: Increased by 2x
- Grass: Increased by 6x
- Dry Grass: Increased by 6x
2. **Seed Use**:
- Seed use for several crops has been slightly reduced. (Specific values not provided, assumed to be a reduction for efficiency.)
3. **Fertilizer Use**:
- Any fertilizer use has been reduced a bit across the board. (Specific values not provided, assumed to be decreased for resource conservation.)
These changes will significantly increase the harvest yields of most crops, making farming more efficient and profitable. The reduced seed and fertilizer use will help in cutting costs and optimizing resource management. Players using this mod can expect boosted productivity and potentially higher profits from their farming operations in the Walgalla Maxfarm map.