FS25 Income Mod V2.0

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Converted from FS22_IncomeMod
Income Mod provides players with a simple, balanced way to receive passive income. Automatically earn money either hourly or daily, based on your chosen difficulty or a custom amount. Perfect for players who want steady cash flow without relying solely on missions or selling goods.
Features:
– Easy / Normal / Hard difficulty presets
– Custom income amount option
– In-game notifications
– Fully configurable via console commands or in the pause menu
– Settings saved automatically
– Works in singleplayer and multiplayer
– Lightweight and stable
Please be aware:
You need to have developer mode enabled in order for you to open the console.
This can be done in your FS game folder, then look for the “game.xml”.
Change <development><controls> to “true”
Enjoy you farming experience with my Income Mod <3
V2.0.0.0
Added seasonal income modifiers (Spring 0.8x, Summer 1.0x, Autumn 1.2x, Winter 0.7x) with optional toggle in the settings UI
Added selectable income multipliers (1x / 2x / 5x / 10x) in settings UI and via `IncomeSetMultiplier` console command
Added per-farm multiplayer support each active farm now earns independently
Added income state persistence — `lastHour` and `lastDay` saved to `_state.xml` to prevent missed or duplicate payments after reload
Added payment history tracking — `IncomeHistory` console command shows last 10 payments (day, hour, amount, seasonal modifier)
Added next payment timer — `IncomeNext` console command displays time remaining until the next payout
Added missing `IncomeSetDebug` console command for toggling debug mode
Fixed critical multiplayer duplicate payment bug by adding a server-only guard in `giveMoney()`
Fixed duplicate startup notification (was triggering from both IncomeManager and IncomeSystem)
Fixed global namespace pollution from `getTextSafe` (moved to `UIHelper.getText()` module method)
Fixed debug print leak in `UIHelper.lua`
Fixed incorrect startup tip text (now shows: `Type ‘income’`)
 
Authors / Credits
tisonK
Download modification
https://zippymods.com/37sjcf4xkgt6/FS25_IncomeMod.zip.html
Thank you for sharing the detailed information about your Income Mod V2.0.0.0 for FS25. It seems like you have made significant improvements and added some exciting features to enhance the player experience. I'll break down the key points and improvements for you:

Features:
1. Difficulty Presets: Players can choose from Easy, Normal, or Hard presets to adjust their passive income levels according to their preferred challenge.
2. Custom Income Amount: The option to set a custom income amount provides flexibility for players to tailor their passive earnings to their liking.
3. In-game Notifications: Providing notifications within the game ensures that players are informed about their passive income status.
4. Configurability: The mod can be fully configured through console commands or in the pause menu, allowing players to personalize their experience.
5. Save Settings: The automatic saving of settings ensures that players' preferences are retained for future sessions.
6. Singleplayer and Multiplayer Support: The mod works seamlessly in both singleplayer and multiplayer modes.
7. Lightweight and Stable: The mod is designed to be efficient and stable, enhancing the overall gaming experience for players.

New Additions in V2.0.0.0:
1. Seasonal Income Modifiers: Seasonal income variations (Spring 0.8x, Summer 1.0x, Autumn 1.2x, Winter 0.7x) add depth to the gameplay experience, with an optional toggle for adjusting settings.
2. Selectable Income Multipliers: Players can now select income multipliers (1x, 2x, 5x, 10x) through the settings UI or the `IncomeSetMultiplier` console command.
3. Per-Farm Multiplayer Support: Each active farm now earns independently in multiplayer mode, providing a more realistic and engaging farming experience.
4. Income State Persistence: Saving `lastHour` and `lastDay` to `_state.xml` prevents missed or duplicate payments after reloading the game.
5. Payment History Tracking: The `IncomeHistory` console command displays the last 10 payments, including day, hour, amount, and seasonal modifier.
6. Next Payment Timer: The `IncomeNext` console command shows the time remaining until the next payout, helping players plan their activities.
7. Debug Improvements: The addition of the missing `IncomeSetDebug` console command enables players to toggle debug mode for better troubleshooting.

Fixes:
1. Multiplayer Payment Bug: Resolved a critical issue related to duplicate payments in multiplayer by implementing a server-only guard in `giveMoney()`.
2. Startup Notifications: Fixed duplicate startup notifications to streamline the player experience.
3. Namespace Management: Resolved global namespace pollution from `getTextSafe` by moving it to the `UIHelper.getText()` module method.
4. Debug Print Leak: Fixed a debug print leak to enhance performance and stability.
5. Startup Tip Improvement: Updated the startup tip text to instruct players to type 'income' for better usability.

Your Income Mod V2.0.0.0 appears to be well-crafted, providing a comprehensive set of features, enhancements, and fixes for players to enjoy a more immersive and balanced farming experience in FS25. Thank you for your hard work and dedication to improving the gameplay for the community.
 
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