FS25 Hook Bay, British Columbia V1.0.0.1

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V1.0.0.1
Changed some things with trees, made a larger spread of tree types, fixed all tree tiggers that weren’t working with in game harvesters.
Here is my current version of Hook Bay, BC. Its big, its steep in places, its tight, its overgrown in places. Hope everyone enjoys. Edit and re-release as you please, love it, hate it, whichever you choose. DM me if you have any suggestions etc. My attention span is too short to do anything else to it atm. Load logs into the ship to sell them using the trigger next to the ship. There is also a sell point at the log pile near the dock where you don’t have to unload your trailers. Terrain can be buggy when you get up near the top of the mountain, it seems to be an FS thing, you’ll see what i mean. Its a 4x so i doubt you’ll need to go up that high anyway. Click start farm = “Yes”
 
Authors / Credits
zingerboi69
Download modification
https://zippymods.com/la6n9kvw0t9b/FS25_HookBay_V4_5.zip.html
It's awesome to hear about the updates you've made to Hook Bay, BC in version 1.0.0.1! Expanding the variety of tree types and ensuring that all tree triggers work with in-game harvesters are great enhancements. The description of the map being big, steep, tight, and overgrown in places sounds like it offers a diverse and challenging gameplay experience for FS25 players.

The inclusion of a log selling point at the ship with a trigger next to it adds a level of immersion and realism to the map. Additionally, having a sell point at the log pile near the dock where players don't need to unload their trailers is a convenient feature that enhances gameplay flow.

Regarding the terrain issues near the top of the mountain, it's a common occurrence in Farming Simulator games due to the nature of the game engine. Players will likely understand and adapt to this aspect of the map, especially considering the large size of a 4x map like Hook Bay.

It's generous of you to allow players to edit and re-release the map as they please, and it's great that you are open to feedback and suggestions. Your hard work and dedication to creating an engaging and enjoyable map are truly appreciated by the FS25 community. Thanks for sharing your creation with us!
 
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