FS25 Farmland Overview Extended v1.0.2

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Farmland-Overview-Extended-v1.0.2-FS25.jpeg


Changelog 1.0.2.0:
– Added sorting in the dialog: sort by No., Farmland area, Field area, Crop (keeps owner grouping).
– Added translation for Ukrainian (thanks to daniilua)
– Automatically jump to the last used field when reopening the dialog.

Thanks to Fetty42 for creating the original Farmland Overview mod. My additions extend it with additional field condition and yield details to help plan fieldwork more efficiently.
– Changes state column to include growth stages instead of “Ready to harvest” so you know if grass (and similar) is fully grown.
– Adds Yield Bonus + Fert/Lime/Weeds/Plowed/Mulched/Rolled/Stones columns using density map sampling.

With this MOD you can quickly get an overview of all farmlands and fields. Your own fields are displayed first. You can also teleport directly to a farmland/field.

The following information is displayed:
– Number
– Owner
– Farmland area
– Field area
– Crop
– Stage

The display can be called up with the key combination RShift + L.
Currently, rice/olive and grape fields created via the construction menu are not yet displayed.

Changelog 1.0.1.0:
– Fixed incorrect display of area sizes in acres
– Fixed crash when using explicit farmland names that are not numbers (e.g. on the “Riverbend Springs Edit” MOD map)

Rodderik here again: Please don’t contact Fetty42 for support regarding the “Extended” version of this mod. But feel free to let him know if he should include the new features.
Fetty42, if this modified version makes its way back to you, feel free to use any or all of the changes. My additions are based on the 1.0.2.0 version of the original Farmland Overview mod.
 
Authors / Credits
Rodderik
Download modification
https://zippymods.com/s1k80onpusad/FS25_FarmlandOverview_Extended.zip.html
Thank you for sharing the detailed changelog for the Farmland Overview Extended mod version 1.0.2.0. It's great to see the improvements and new features that have been added to enhance the functionality of the mod.

The addition of sorting options in the dialog based on various fields such as No., Farmland area, Field area, and Crop can definitely help in organizing and managing farmlands more efficiently. The inclusion of translations for Ukrainian and the automatic jump to the last used field when reopening the dialog are also user-friendly additions.

The changes to the state column to include growth stages instead of just "Ready to harvest" provide more in-depth information about the crops, allowing players to better plan their fieldwork. The inclusion of additional columns like Yield Bonus, Fert/Lime/Weeds/Plowed/Mulched/Rolled/Stones using density map sampling adds another layer of detail for a more comprehensive overview of the fields.

The ability to quickly access information on all farmlands and fields, with priority given to your own fields, along with the option to teleport directly to a specific farmland/field, enhances the overall gameplay experience.

The fixes mentioned in version 1.0.1.0 addressing the incorrect display of area sizes in acres and the crash when using explicit farmland names not as numbers demonstrate the commitment to improving the mod's performance and usability.

Rodderik's note regarding support for the extended version and the permission for Fetty42 to incorporate the new features in future updates is appreciated, fostering a collaborative and supportive modding community.

Overall, these updates and enhancements make the Farmland Overview Extended mod a valuable tool for players to effectively manage their farm operations in the game.
 
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