FS25 Extended Vehicle v1.0

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A Farming Simulator 25 mod that provides extended vehicle functionality, focusing on advanced lighting and sound controls, particularly useful for emergency services and utility vehicles.

Features
Beacon Light Groups: Group multiple beacon lights and control them via dedicated input bindings. Supports both toggle and button modes.
Sound Groups: Manage multiple sound effects (e.g., sirens, air horns) with easy switching and toggling.
Pre-defined Actions: Includes several default action bindings for common tasks like Rear Warning Systems (RWS), Stop flashes, and Sirens.
Crossplay compatible: As we all now consoles do not support scripts, you can use the default cover and foldable for consoles and this script for PC. See details below.

Crossplay Compatibility
As we all now consoles do not support scripts due to that most emergency vehicles released on consoles use the cover specialization for Sirens and foldable for the rear warning system.

To prevent two different versions of a mod, we have added two attributes to the <extendedVehicle> tag: disableCover and disableFoldable. These attributes allow you to disable the cover and foldable features for PC, while keeping them enabled for Consoles. This ensures that the mod works seamlessly across both platforms and can use the extended Features on PC.

Limitations
Only works for RWS using VD_EV_TOGGLE_RWS as input action.
The visibility state of the RWS animation node must be set to visible in the i3d.

Credits:
Author:

Idea / Inspiration
EmergencyPack by Creative Mesh
 
Authors / Credits
VertexDezign, Development Assistant: Junie (JetBrains AI), Idea / Inspiration EmergencyPack by Creative Mesh
Download modification
https://zippymods.com/jwhv8w1zy1mt/FS25_extendedVehicle.zip.html
This Farming Simulator 25 mod, Extended Vehicle v1.0, seems to offer an extensive set of features focused on enhancing vehicle functionalities with advanced lighting and sound controls, catering particularly to emergency services and utility vehicles. Here's a detailed breakdown of the features and information mentioned in the provided description:

### Features:
1. **Beacon Light Groups:**
- Allows grouping multiple beacon lights and controlling them via dedicated input bindings with support for both toggle and button modes.

2. **Sound Groups:**
- Facilitates managing multiple sound effects such as sirens and air horns with easy switching and toggling options.

3. **Pre-defined Actions:**
- Includes default action bindings for common tasks like Rear Warning Systems (RWS), stop flashes, and sirens.

4. **Crossplay Compatibility:**
- Designed to function across different platforms by including attributes in the `<extendedVehicle>` tag to disable cover and foldable features specifically for PC while keeping them enabled for Consoles. This helps ensure smooth operation and consistency across both platforms.

### Limitations:
1. **RWS Input Action:**
- Works only for Rear Warning Systems using VD_EV_TOGGLE_RWS as the input action.

2. **RWS Animation Node Visibility:**
- The visibility state of the RWS animation node must be set to visible in the i3d for proper functionality.

### Credits:
- **Author:**
- The mod credits the idea and inspiration to the EmergencyPack by Creative Mesh.

Overall, the mod seems to offer a well thought out solution for enhancing the vehicle functionalities in Farming Simulator 25, especially for emergency services and utility vehicles. The crossplay compatibility feature is a notable addition, ensuring the mod can be utilized seamlessly across different gaming platforms.
 
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