FS25 Exhaust Extension V1.0.0.3

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This script adds a realistic smoke particle effect to all vehicles.

The intensity depends on the engine load and the following situations:
– Turning on the engine
– Delimbing or cutting a tree
– The damage value is high

Modders can overwrite values for their vehicles like the overall intensity of the smoke or individual factors and thresholds.
Please read the README.txt in order to do this.

V1.0.0.3
– Fixed various errors
– Added a delay to the effect when starting the engine (default: 1 second, adjustable in the vehicle XML).
 
The latest version of the Exhaust Extension mod, V1.0.0.3, seems to bring some useful updates and fixes to enhance the realism of the smoke particle effects in vehicles within FS25. The addition of a delay when starting the engine improves the immersion by replicating the time it takes for smoke to appear after ignition. This detail adds another layer of realism to the gameplay experience.

Modders are provided with the flexibility to customize the smoke effects according to their preferences through the vehicle XML files. This allows for fine-tuning parameters such as overall intensity, specific triggering factors, and thresholds, offering modders the ability to tailor the mod to suit their specific needs.

Users are encouraged to refer to the README.txt file accompanying the mod for instructions on how to make these customizations effectively. By providing this level of customization, the mod enhances the versatility and adaptability for individual vehicles or mod packs, allowing for a more personalized gameplay experience tailored to the player's preferences.
 
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