FS25 EcoGreen Multis v5.0

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Electric machines that let two operators pick and plant potato, sugarbeet, carrots, parsnips, redbeet, pea, green beens and spinach.
V5.0.0.0
Shaders reworked, now all machines get dirty, scratched and wet.
Refined Sowing machine activation command, now start with B.
Updated modDesc version.
New icons.
All versions comes with optional fv panels for energy indipendence.
There are three separate harvester (one for potato, one for sugarbeet, and one for all the rest) for full and log clean ai support, otherwise the game will call an endless warning hogging the log.
A fourth multifruit version without ai is added.
Remember to lower the machine (V) before harvesting, or else won’t pick up anything, it’s a game mechanic that can’t be overidden.
An optional mod will let unload crops into pallets.
 
Authors / Credits
IllGib
Download modification
https://zippymods.com/jm61pepwll2g/FS25_EcoGreenMultis.zip.html
That sounds like an exciting update for the EcoGreen Multis v5.0 mod! Here are some detailed points based on the features you mentioned:

1. **Shaders Reworked**: The new shaders add realism to the gameplay by making all machines appear dirty, scratched, and wet, reflecting real-life usage conditions.

2. **Refined Sowing Machine Activation**: Starting the sowing machines with the B command provides a more intuitive and consistent user experience.

3. **Updated modDesc Version**: Keeping the modDesc version up to date ensures compatibility with the latest game versions and provides better information for players.

4. **New Icons**: The addition of new icons enhances the visual appeal of the mod and helps players easily identify different machines and functionalities.

5. **Optional FV Panels**: Including optional FV panels for energy independence gives players the choice to customize their gameplay experience based on their preferences.

6. **Separate Harvesters**: Having three separate harvesters for specific crops improves AI support and reduces log errors, enhancing the overall gameplay experience.

7. **Multifruit Version Without AI**: The addition of a fourth multifruit version without AI provides more flexibility for players who prefer manual harvesting methods.

8. **Game Mechanic Reminder**: Reminding players to lower the machine (V) before harvesting is crucial for success in picking up crops efficiently, emphasizing the importance of following game mechanics.

9. **Optional Mod for Unloading into Pallets**: The optional mod for unloading crops into pallets adds another layer of realism and gameplay options for players looking to engage with a more detailed and immersive farming experience.

Overall, these updates and features seem to greatly enhance the EcoGreen Multis v5.0 mod, offering players more customization options, realistic visuals, and improved gameplay mechanics for a more engaging farming simulation experience.
 
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