Changelog 1.0.8.6
Fixed preferStrawHarvestMissions adjusting the logic to prevent straw baling contracts from being created on harvest ready fields, indirectly allowing those fields to be available for harvesting contracts. This setting also prevents straw baling contracts from being created on “greenBig” field (one state before harvest ready), which the game allows for some odd reason. Having this setting on will still allow grass baling missions, and will still allow straw baling missions on harvested fields (which is a base game “feature”); Fixes #68
Added windrowers to Bale Contracts, allowing the player to re-windrow the field before baling; this should allow baling missions to be easily done by workers by windrowing first, then matching the settings from the used windrower to the baler; Suggested by #69
Boost your contracts by making more money, and allowing collection of the spoils!
Features:
– 50% more profit from every contract
– 10 max contracts
– 5 max contracts per type
– 50 total contracts available
– Borrowed contract equipment comes with free fieldwork items to fill your tools
– Allow using swathing equipment on harvest missions
– Allow collecting straw from harvest missionss
– Allow collecting grass from mowing missions
– Allow collecting stones from plow, cultivate, and sowing missions
All of the above settings can be modified via an XML settings file at FarmingSimulator2025/modSettings/ContractBoost.xml
- Authors / Credits
- GMNGjoy
- Download modification
- https://zippymods.com/2fyedeptj0o2/FS25_ContractBoost_V1_0_8_6.zip.html
Farming Simulator 25 Mods
FS25 Maps
FS25 Tractors
FS25 Harvesters
FS25 Trucks
FS25 Trailers
FS25 Vehicles
FS25 Cars
FS25 Buildings
FS25 Implements
FS25 Forklifts & Excavators
FS25 Forestry
FS25 Decorations
FS25 Placeable objects
FS25 Prefab
FS25 Packs
FS25 Weights
FS25 Misc
FS25 Textures
FS25 Savegames
FS25 Scripts
FS25 Autodrive