Thank you for sharing the information about the rectangular paving texture prefab. It's great to know that it can be added to the map by adding paths in XML or through Giants Editor in the layer manager.
Setting the UnitSize in the Layer Manager to 2 is a crucial step, as it helps ensure that the paving texture aligns correctly with the grid and other objects in the map.
If you have any further details or updates about this prefab or any other related information, feel free to share them here. I'm here to provide assistance or answer any questions you may have.
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