To auto repair all owned vehicles and tools at a specific time, you could implement a script or a mod in your FS25 game. Here's a general outline of how you could achieve this:
1. First, you would need to create a script or mod that runs at the specified time (in this case, ~00:00 hour) in the game.
2. Within the script or mod, you would need to iterate through all the owned vehicles and tools in the game.
3. For each owned vehicle/tool, you would then call the appropriate function to repair it. This function will depend on the game's scripting API or modding framework.
4. Once all the owned vehicles and tools have been repaired, you can display a message or log to confirm that the operation was successful.
Keep in mind that the specific implementation details will depend on the game's API and modding capabilities. You may also need to consider how to exclude mission vehicles from being repaired if they have specific requirements.
If you need further assistance or more specific instructions, feel free to ask!