It's great to hear that you've worked on creating the LSMT multimap for Autodrive in FS25! Debug errors can be tricky to locate, but there are a few common strategies you can try to find and fix them:
1. **Check the Log Files**: Sometimes the errors causing the debug issues will be recorded in the log files. Check the game's log files to see if they provide any hints about the nature of the errors, which can help you narrow down the search.
2. **Review the Code**: Take a closer look at the code you've written for the LSMT multimap. Look for any syntax errors, typos, or problematic logic that might be causing the errors. Sometimes a fresh pair of eyes or using a code editor with syntax highlighting can help spot mistakes.
3. **Test Each Feature**: If the errors are related to specific features or sections of your multimap, try testing each feature individually to isolate where the problem lies. This can help you narrow down the scope of the issue and focus your debugging efforts.
4. **Consult the Autodrive and Multimap Communities**: Since Autodrive is a popular mod, there may be community forums or resources where you can seek help from experienced modders who may have encountered similar issues. They may be able to provide insights or solutions based on their own experiences.
Regarding version 1.0.2.0 of your LSMT multimap, including versions in German and Spanish is a great addition to make your mod accessible to a wider audience. Thank you for providing the links to the required mods, such as Autodrive and Multimap, which will be helpful for other players looking to use your multimap.
If you provide more details about the specific errors you're encountering, I can offer further assistance in troubleshooting them. Good luck with your LSMT multimap project in FS25!