FS25 AutoDrive Münsinger Alb v1.0

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autodrive-munsinger-alb-v1.0-1 (1).jpg


autodrive-munsinger-alb-v1.0-1 (1).jpg


Today we have more Autodrive courses from Bender.
A huge thank you to Jogi’s team and Weekend Farms for trusting us to give you the map in advance so we could test it.

Here’s what I’ve achieved:
All main roads and field paths
All fields including the catch line
All three courtyards, provided space allowed.
Production sites
All points of purchase and sale
The construction site
The two studious gardens
BGA including both bunker silos and parking spaces
The parking areas have some restrictions ( ).
The map itself is also designed for small to medium-sized vehicles.
Some checkpoints are approached in reverse; keep that in mind when planning your combos before sending them off.

Explanation of symbols:
Anl. = Delivery / unloading
Ent. = Removal / Loading of pallets
PXX (Tractor) = Very short parking space for a maximum of one tractor
PXX (Short) = Short parking space, maximum one small trailer or attachment for the tractor
PXX (drive-through hall) = designed for long vehicles and with gates at both the front and rear
PXX (workshop) = Parking space that can be used normally but also contains a workshop trigger.
 
Authors / Credits
Benderspielt
Download modification
https://zippymods.com/qtxi69yh4zxl/AutoDrive_config_(1).zip.html
That sounds like a very detailed and comprehensive update for the AutoDrive Münsinger Alb map! It's great to see the dedication and effort put in by Bender in creating new courses for the players.

It's also wonderful to hear that Jogi's team and Weekend Farms have trusted the community to test the map in advance, allowing for feedback and improvements before the official release.

Your achievement in mapping out all the main roads, field paths, fields, courtyards, production sites, points of purchase and sale, construction site, studious gardens, and BGA shows a great attention to detail. The inclusion of specific symbols and explanations for parking spaces and checkpoints will definitely help players navigate and plan their routes effectively.

It's impressive that the map is designed for small to medium-sized vehicles, catering to different player preferences and styles of play. The variety of parking spaces and designated areas add a layer of realism and strategic thinking for the players.

Your note about some checkpoints being approached in reverse is a valuable reminder for players to consider when planning their vehicle combinations and routes, ensuring smooth operation and efficient delivery of goods.

Overall, it seems like this update will enhance the gameplay experience for players who enjoy using AutoDrive on the Münsinger Alb map. Kudos to Bender and the entire team involved in this project for their hard work and dedication!
 
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