FS25 Autodrive Juotca Map 4X V1.2

autodrive-ljuotca-map-4xr-v1.1-1.jpg
Route network for Juotca Map 4X
Main road routes are connected.
All fields are connected to the main routes.
Animals are connected.

I only made the base, then we did the rest ourselves. Maybe I’ll make changes later (but that’s not for sure)

V1.2

All production and sales points are connected
Fixed all erroneous routes in “AD_Debug”
V1.1.0.0

The farm was connected to the main routes, including the starting silage (BGA)
All carports and garage/parking spaces are connected.
Greenhouses are connected (which are given at the start of the game.)
All routes in the fields with the prefix (Waiting) were also removed – this was probably unnecessary, because the combine does not see anyone at this point.
Over time I will connect sales points and production points.
Required mods:
Autodrive
 
It's great to hear about the progress you've made with the Juotca Map 4X in Autodrive! Connecting all the main road routes, fields, animals, production and sales points is crucial for a smooth gameplay experience. It's good to know that you have also fixed erroneous routes and connected the farm, carports, garage/parking spaces, and greenhouses. Removing unnecessary routes in the fields with the prefix (Waiting) makes sense since combines usually don't interact with them.

Continuing to connect sales points and production points over time will further enhance the gameplay and make it more engaging for players. Keeping the required mods such as Autodrive ensures that the map functions properly and provides an enjoyable experience for players who use it.

If you decide to make further changes or updates in the future, it will be interesting to see how the map evolves. Your dedication to improving the map and providing a well-connected environment for players is commendable. Keep up the great work!
 
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