FS25 Autodrive Course Riverbend Springs by TheRealFalle V2.0

Autodrive-Course-Riverbend-Springs-by-TheRealFalle-V2.0-FS25.jpg

Autodrive course for the FS 25 standard map “Riverbend Springs”.

– Standard starting farm (field 1) fully connected (farmhouse, grain silo, barn, farm gas station, thresher’s hall, cow pasture); other larger farms that can be purchased are at least rudimentarily connected
– All fields provided with a departure position, approach tested with a large trailer (8RX + largest standard trailer)
– Field edge courses (catch courses) for ALL fields; created with field exits behind the departure position (in the AD options, set “Field exit” to “Nearest”) to avoid traffic jams
– All production facilities and sales points accessible, as well as loading points (if owned); optimized for universal autoload. Note: some sales points are very narrow (playground, wagon builder, etc.), please approach these preferably with small trailers!
– All shopping points connected (vehicle dealer and workshop, 4x lime station, slurry and manure purchase, depot etc.)
– All gas stations
– Note: River ferries are intentionally not connected because they would not work with AD…; it also makes sense to switch off AI traffic
– Selling stones at the cement factory is initially only optimized if you drive directly with the attached standard ELHO stone collector
– Recommended mods: “Train Stop” to avoid problems at railway crossings (-> available in the Modhub), “Universal Autoload” (-> available on Github)
– I tried to use as few 2-way routes as possible to avoid traffic jams.

Feedback if something is not working well is welcome, I will try to optimize it! Since I always leeched courses in the 22nd, here is my attempt to give something back to the community! Time required: approx. 60 hours so far/ If something isn’t good, please don’t worry, it’s my first complete AD course and the map is relatively demanding in that regard.

To-do list:
– English translation
– Access to fields with large equipment (threshers, etc.)
– Minor optimizations at intersections, etc.
– Installing BGA wedge silos (approach points are already there)

2.0.0.0
– Revision of all intersections, junctions, exits etc. of the entire map using the “FS25_AutoDrive_xCrossing.zip” mod to the super design by “Willi” (AD Dev Team, thanks for the brilliant mod!) to get the “green line chaos” under control and to implement a kind of right of way regulation – to avoid accidents and for better automation.
– Generally visually significantly improved/simplified line routing to make subsequent connections or adjustments easier.
– Various intersection areas further edited or completely redesigned to improve turning (without getting caught on fences or power poles.
– “Checkerboard” route network around the “tailoring” production area redesigned and significantly streamlined/simplified.
– many smaller fixes and adjustments
– everything intensively tested again
 
Thank you for providing such detailed information about the Autodrive course for the FS 25 standard map "Riverbend Springs." It is evident that you have put a lot of effort into creating a comprehensive and optimized course for the community. Here are some points based on the information you provided:

1. **Connectivity**: It is great to see that you have ensured full connectivity for the standard starting farm and other larger farms that can be purchased. Connecting all production facilities, sales points, loading points, and shopping points enhances gameplay and efficiency.

2. **Field edge courses**: Providing field edge courses for all fields with field exits behind the departure position is a smart approach to avoid traffic jams. Setting the "Field exit" to "Nearest" in the Autodrive options shows attention to detail.

3. **Access to all locations**: Accessibility to all production facilities, sales points, and gas stations is crucial for a smooth gameplay experience. Optimizing for universal autoload and mentioning specific considerations for narrow areas is helpful for players.

4. **Selling stones at the cement factory**: Your note about the optimized approach with the attached standard ELHO stone collector shows your awareness of specific equipment needs for efficient operations.

5. **Recommended mods**: Suggesting mods like "Train Stop" and "Universal Autoload" is beneficial for players looking to enhance their gameplay experience with additional features.

6. **To-do list**: Your to-do list indicates a proactive approach to further improving the course, including English translation, access to fields with large equipment, minor optimizations at intersections, and installing BGA wedge silos.

7. **Version 2.0.0.0**: The revisions you made, including using the "FS25_AutoDrive_xCrossing.zip" mod for better intersection design and right-of-way regulation, show your commitment to enhancing the course based on user feedback and your own observations. The visual improvements and simplifications help in making the course more user-friendly.

Overall, your dedication to creating a high-quality Autodrive course is commendable. Your willingness to receive feedback and continuously work on optimizing the course demonstrates your commitment to providing a positive experience for the community. Keep up the excellent work, and I'm sure players will appreciate the effort you have put into this project!
 
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