FS25 Animal Food Calculator V1.1

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The Animal Food Calculator (AFC) enhances animal husbandry in FS25 by providing significantly greater clarity and control.
In the animal menu, the mod not only displays estimated daily and annual consumption but can also depending on the settings adjust the actual in-game values to the selected reference and scaling.
It supports food, water, and straw, as well as output values such as milk, manure, slurry, and pallet output.
In the EnhancedAnimalSystem, AFC takes lactation factors into account for supported animals so that the display and calculations better align with the enhanced animal systems.
AFC can read its values from various sources:
– from the base game,
– from the map, if a custom animals.xml is built in,
– from the FS25_AnimalPackage_vanillaEdition by BavarianRedneck
– from a custom animals.xml within the mod.
Easily switch modes ingame in the game settings under Animal Food Calculator
The modes explained:
1. Reference Source
The reference source determines which animal data AFC uses as a basis.
So the question is: Which values should apply?
– Basegame: AFC uses the animal values from the base game. Good for players who want to stay as close as possible to the standard LS.
– Map: AFC uses the animal values from the currently selected map, provided the map includes its own animals.xml file. Good for mod maps with their own animal balancing.
– AnimalPackage: AFC uses the values from the installed FS25_AnimalPackage_vanillaEdition. If the mod is active, it takes precedence and may override other sources.
– Custom: AFC uses the mod’s own animals.xml as a reference. This is the right choice for custom balancing or adjusted values.
2. Scaling Mode
The scaling mode determines how much the input and output are additionally adjusted.
So the question is: Should the values simply be adopted, or should they be scaled as well?
– Basegame: Scaling is off. AFC displays values and operates without additional scaling. The multiplier is effectively set to 1.0, and the number of days is not factored in separately.
– Auto: AFC scales automatically based on the set number of days per month, but without an additional multiplier. This is useful if you want the values to grow automatically with your time system.
– Manual: AFC scales only using your set multiplier. The number of days per month is not automatically factored in here. Good if you want full manual control.
– Hybrid: AFC combines both, scaling based on days per month plus an additional custom multiplier. This is the most flexible mode for balancing and gameplay.
3. Multiplier
The multiplier is an additional factor for AFC scaling. The menu offers fixed levels ranging from 0.25x to 10.00x. It is only active in Manual and Hybrid modes.
V1.1.0.0
– All animalbarn inputs and outputs are now displayed
– New modes for selecting the data source
– Consumption values can now be read and set from different sources depending on the mode
– Improved support for additional animal subtypes from mods
 
Authors / Credits
[Weekend Farmers]
Download modification
https://zippymods.com/xatasm3db74i/FS25_AnimalFoodCalculator.zip.html
The Animal Food Calculator (AFC) in FS25 seems to be a comprehensive mod that provides detailed information and control over animal husbandry. It offers features like adjusting in-game values, supporting food, water, and straw calculations, and displaying output values like milk, manure, slurry, and pallet output. The inclusion of lactation factors for supported animals enhances accuracy in calculations, especially in line with an enhanced animal system.

One of the notable features is the ability to read values from various sources such as the base game, custom maps with animals.xml, FS25_AnimalPackage_vanillaEdition by BavarianRedneck, or a custom animals.xml within the mod. The flexibility to easily switch between different modes in-game under Animal Food Calculator settings allows players to customize their experience based on their preferences and the type of gameplay they prefer.

The modes explained, such as Reference Source and Scaling Mode, offer players options to fine-tune their animal management process. Choosing between base game values, map-specific values, FS25_AnimalPackage values, or custom values allows for a tailored experience. The scaling modes like Auto, Manual, and Hybrid offer different levels of control over how the values are adjusted, catering to both players who prefer automated scaling and those who want manual control.

The introduction of a multiplier factor in Manual and Hybrid scaling modes further enhances customization options, allowing players to adjust values based on their specific needs. The update to version 1.1.0.0 with enhanced features like displaying all animal barn inputs and outputs, new data source selection modes, and improved support for additional animal subtypes from mods shows a commitment to providing a detailed and immersive animal husbandry experience in FS25.

Overall, the AFC mod seems like a valuable tool for players looking to optimize their animal farming in FS25 by providing clarity, control, and customization options for managing animal inputs, outputs, and consumption values effectively.
 
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