FS25 Am Nord-Ostsee-Kanal 4x BETA 9 v1.0

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Kiel Canal – Quadruple Map (BETA)

Note:
This is a beta version of the map!

Welcome to the Kiel Canal!
This quadruple map, created from your head, takes you to a fictional region that is strongly based on Schleswig-Holstein – with a typical landscape, wide fields and the well-known waterway as the center.

General
61 fields in different sizes (mostly medium to large, some smaller) and some open spaces for your own design.
4 courtyards have already been created – kept simple so that you can easily adapt them to your wishes
Many pre-placed productions and simply designed terrain for maximum design freedom
Animal stables with increased capacities (more animals, more storage, more feed)

Additional crops
Plants for threshing:
Rye
Triticale
spelled

Plants for chopping or mowing:
Silage corn
Green rye
Wick rye
field grass

Cover crops:
Humus active
Mustard

Tip:
Rye, triticale and spelt can be made into flour, fed to chickens or simply sold.

Biogas plants
500kW BGA
1 MW BGA with large silo (approx. 6,000,000 liter capacity)

Traffic & Surroundings
2 bridges and 2 ferries to cross the canal
A large and a smaller forest area for the forestry operation
50 apples to discover and collect

AutoDrive
Simple AutoDrive courses can be obtained here (For version 0.9.0.9 or higher) :

elMatador from the AutoDrive Association team is working on a full course version

Mapper’s note
I, the creator of this map, have severely impaired vision.
Please forgive me for small mistakes or inaccuracies – I do my best and look forward to constructive feedback and suggestions for improvement!

Have fun playing and exploring along the Kiel Canal!

BETA 9
New save required

The time has finally come. After a while it continues.
I have revised all fields. This significantly reduced the “Compile Shader†time when loading the map for the first time, from around 90 seconds to around 32 seconds. Unfortunately, saved Courseplay courses will no longer work everywhere. As a result, the map has changed slightly in some places. Each field also now has field access roads.

Changes:
Fields completely revised
Added pedestrians at bus stops
Added guardrails (feel free to give feedback if it’s too narrow due to collisions)
Port design expanded
Playground now gives money when goods are delivered (new score required)
New road texture
AI vehicles have new license plates
Grass removed from sheepfold
AI now also plants field grass
Fixed onion bug in Highland Fishing DLC
Adjusted the trigger for the barn and straw trade unloading points
PDA updated
Some undocumented changes
 
Thank you for sharing the detailed information about the Kiel Canal Quadruple Map in the beta version. It's impressive to see the effort put into creating a fictional region based on Schleswig-Holstein with various features and improvements for players to enjoy.

The inclusion of 61 fields in different sizes, customizable courtyards, pre-placed productions, and increased capacities in animal stables provide players with ample opportunities for farming and customization. The additional crops like Rye, Triticale, and Spelt, along with the various plants for chopping or mowing and cover crops, add variety to the gameplay.

The presence of biogas plants with different capacities, bridges, ferries, forests for forestry operations, collectible apples, and AutoDrive support further enhance the gameplay experience and offer a well-rounded farming simulation environment.

I appreciate the mapper's note about vision impairment and the dedication to creating an enjoyable map despite challenges. The updates in BETA 9, including revised fields, new features like pedestrians at bus stops and expanded port design, improved AI behaviors, bug fixes, and overall optimizations, demonstrate the commitment to enhancing the map based on player feedback and experiences.

Players can look forward to the optimized map loading time, improved gameplay elements, and the opportunity to explore and engage with the Kiel Canal region in a more immersive way. Thank you for providing this detailed overview, and I'm sure players will appreciate the effort and creativity put into the development of this map.
 
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