FS25 Advanced Silage Types v1.0

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The “Advanced Silage Types” globally extends all bunker silos, biogas plants and feeding robots with additional silage types.
The script integrates the fillTypes *GRASS_FERMENTED*, *CLOVER_FERMENTED* and *ALFALFA_FERMENTED*, which are intentionally named according to the MaizePlus fillType conventions to avoid conflicts with other mods.
The implementation is based on template structures provided by T4xs.

All new silage types are processed like standard silage. Stationary productions (BGA) and bunker silos automatically receive the new silage types as valid input, with methane output adjusted for higher-value silage.
Furthermore, the script extends all stationary feeding robots: they now accept the new silage types at their silage unloading spots and convert them into the standard forage mixture.

Silos are able to ferment any supported crop, provided the required fillTypes are registered on the map. Missing or non-registered fillTypes are automatically ignored to ensure maximum compatibility.
In addition, all new silage types are added to silage additives in forage wagons and forage harvesters. The fillPlanes inside the silo may visually differ from those used by the map; this is a technical limitation and does not affect functionality.

The script allows users to add their own silage types via a clearly organized table. Special thanks go to PfalzAgrar and SirJoki80 for providing the silage textures.
 
Authors / Credits
ModdingAssociation - Tidde
Download modification
https://zippymods.com/mrfgescvckmd/FS25_AdvancedSilageTypes.zip.html
The "Advanced Silage Types" mod greatly expands the silage options available in the game by introducing new fillTypes such as GRASS_FERMENTED, CLOVER_FERMENTED, and ALFALFA_FERMENTED. These new silage types follow the MaizePlus fillType conventions to prevent conflicts with other mods. The mod is built on template structures by T4xs, ensuring a robust and well-integrated implementation.

Bunker silos, biogas plants, and feeding robots are all enhanced by this mod, with the new silage types seamlessly integrated into the gameplay. Bunker silos and biogas plants now accept the new silage types as valid input, with adjustments made to methane output to reflect the higher value of the new silage. Feeding robots can now process the new silage types at their unloading spots, converting them into the standard forage mixture.

The mod provides flexibility by allowing users to ferment any supported crop in silos, as long as the required fillTypes are registered on the map. Incompatibilities are managed automatically to ensure maximum compatibility with other mods. The new silage types are also added to silage additives in forage wagons and harvesters, expanding gameplay options.

Visually, the fillPlanes inside the silo may differ from the map's visuals due to technical constraints, but this does not impact functionality. Additionally, the mod offers a customizable table for users to add their own silage types, further enhancing the mod's flexibility and customization options. Special credits are given to PfalzAgrar and SirJoki80 for contributing silage textures to the mod.
 
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