FS25 Additional Filltypes V1.1.2

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With this mod you will have a collection of new materials (fill types) that works globally on any map (both basegame and modded).

These new materials is ideal for roleplaying or to be extended by other mods, and they also opens up for new posibillites to earn income with transport missions.

New Materials:
– LIMESTONE: Limestone stones that can be ground into lime
– GRAVEL (8-16): Washed medium sized gravel without fine particles, typically used in pathways or when mixing concrete
– CONSTRUCTION GRAVEL (16-30): Washed coarser gravel without fine particles, typically used as a draining base layer
– CRUSHED STONE (0-32): Mix between fine and coarse gravel, including fine particles (i.e. sand/rock flour), compacts well and is typically used as foundation for structures
– TUMBLED STONE (12-24): Premium washed and tumbled medium sized stones, useful for decorating purposes
– SAND: Fine particles of sand or rock flour (byproduct from crushing rocks)
– COAL: Fossil based fuel, used in industrial processes like production of steel or electricty
– SOIL: Unsorted low nutrient soil mixture containing both small rocks and other debree
– TOP SOIL: Sorted soil without any debre or rocks of any significant size, ideal for planting grass, bushes etc
– POT SOIL: Premium high-nutrient mixture of potting soil with good drainage qualities
– DIRT: Rough mixture of soil, sand, small/medium sized rocks and other debree, uselful as a filling material
– ORGANICWASTE: Various organic waste materials mixed, both “greens” (grass, fresh leaves etc) and “browns” (hay, wood, dry leaves), used to create compost
– COMPOST: Nutrient rich compost soil, ideal to enrich low nutrient soil or to resupply organic matter to eroded fields
– CHARCOAL: Lightweight carbon based fuel produced in a low oxygen environment (pyrolysis), useful to enhance soil quality or for residental cooking (e.g. barbeque)

Gameplay:
Besides adding new filltypes, this mod does not change any gameplay elements, which is intentional to ensure maximum compatabillity (including consoles). However, I will use these filltypes in other mods to enhance various gameplay elements, and other modders can use these materials in their mods too.

BUILDINGS:

Bulk Fill Station
Output: All BULK category filltypes
Price: $100

Bulk Sell Station
Input: All BULK category filltypes
Price: $1

V1.1.2.0
– FIX: Reordered height types to address issues with e.g. Coal Mine (bug #2) on certain map+mods combinations [#1]
 
Authors / Credits
w33zl
Download modification
https://zippymods.com/4w1k6852bnen/FS25_AdditionalFilltypes.zip.html
Thank you for sharing the details about the Additional Filltypes V1.1.2 mod for FS25! It's great to see the variety of new materials added to the game, offering more possibilities for roleplaying and income generation through transport missions. Here are some thoughts on the new fill types and gameplay features:

1. **New Materials**: The addition of materials like limestone, various types of gravel, crushed stone, tumbled stone, coal, different soils, pot soil, dirt, organic waste, compost, and charcoal adds depth to the gameplay experience. Each material serves a specific purpose, whether it's for construction, decoration, fuel, soil enrichment, or composting. This variety enhances the realism and opens up new opportunities for players to interact with the game environment.

2. **Gameplay Enhancement**: It's commendable that the mod focuses on adding new fill types without altering core gameplay elements to ensure compatibility with different platforms, including consoles. This approach allows for a seamless integration of the mod into existing gameplay without disrupting the overall balance. The potential for other modders to utilize these fill types in their creations further expands the scope for innovation within the FS25 community.

3. **Building Additions**: The inclusion of Bulk Fill and Bulk Sell stations provides convenient means for players to handle the new fill types efficiently. The Bulk Fill Station allows for easy access to all bulk category fill types, while the Bulk Sell Station enables the sale of these materials. These buildings streamline the process of managing and trading the various fill types, enhancing overall gameplay convenience.

4. **Version 1.1.2.0 Update**: The fix related to the reordering of height types to address issues encountered with specific map and mod combinations demonstrates a commitment to resolving technical issues promptly. By addressing bugs and ensuring smooth functionality, the mod maintains a high level of quality and user experience.

Overall, the Additional Filltypes V1.1.2 mod brings a welcome expansion to the FS25 gameplay experience, offering a diverse range of materials and functional buildings while maintaining compatibility and addressing technical issues efficiently. Players can now engage in new activities, such as managing different fill types, trading materials, and optimizing their in-game processes with the help of this mod.
 
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