This mod raises the Limit of the max possible number of Productions placeable in a savegame. Default this number is set to a maximum of 60 Productions. With the help of this mod this Limit is raised to 120.
Note that the Limit isn’t set without reason so increasing it and placing more Productions than intended might come with some performance drawbacks especially if all of those productions are actively producing stuff.
How many placeables are possible without negative effects are dependend on other factors within each savegame so you have to see for yourself.
This mod lifts the animal husbandry limit from 15 to 64 so now you can have up to 64 animal husbandries per Savegame in SP and Mulitplayer.
Note though that the limit wasn’t arbitrary and there are some performance considerations when having that many animals.
I recommend to only use all 64 slots if your PC (and the PC’s of your other players in case of a server) can handle it. Its also recommended to not place all the husbandries next to each other, instead have them scattered around the map.
Placeable hedges in three different sizes to design your yard. You can find the hedges under the category fences. Handling of the placement exactly as with the fences.
1. size S 250€ per 2 m
2. size M 270€ per 2 m
3. size L 300€ per 2 m
A scenario that allows you to place your buildings without the terrible message “too close to another building”, endless freedom in your creations!
Just throw it in the mods folder, it works by activating it from the game.
NOTE: You have to activate it in build mode, too!
For the storage of rolls, pallets, large sacks, and, of course, during collection, the wrapped bales should also be covered following the Giant’s standard script.
Have fun with it
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