FS25 Misc

Download latest fs25 misc for Farming Simulator 25 game!
AD course Mecklenburg Vorpommern 4x V1.0
AutoDrive course for the Mecklenburg-Western Pomerania 4X map All factories and sales points entered! All farms entered, including parking lots and silos. Silos have a separate folder (unloading in rotation) Field edge courses with multiple exits. (reduces travel time on large fields enormously) All fields have two points. The second is for the cutting unit carriage, for example, or as a waiting position for the next processing. An automatic speed reduction would be made for all stationary speed cameras. But be careful, the guys in blue are also on the road with a mobile unit.
AutoDrive Oltenburg Map V1.0
All main and secondary roads, as well as the field paths and the farms with storage silos and field edge courses, production facilities and sales points have been taken into account. The map is suitable for small to medium-sized machines, please note that this is a slightly mountainous terrain, so choose the machines carefully. Please note that the AD course of the first Sonnenthal version is not suitable It is recommended to use medium-sized vehicles. for some production and sales points it is advisable to use a small tractor and trailer Please set the cornering speed to 75% Please note that you should select the nearest field exit for drivers 2 numbers have been assigned to each field e.g. field 40 = waiting point for drivers field...
Fermenter v1.6.0.25
The productions have been changed. This fermenter produces silage from bulk materials such as straw, grass, hay and chopped material. Fermentation residues are also produced when water is added. Bale trigger added. TMR added as a production and pig feed as a by-product. Problems with unloading eliminated, grass, hay and straw silage replaced by standard production.
RGC EDITS V1.0
Base game tools, vehicles, and production giving some love from RGC. Update: 2025-01-14 New materials that I have added for later productions. Debris crusher now takes coal, dirt, and limestone so can move the materials in map. – Added debris crusher that will accept Paydirt and Tailings. – Added biomass heating plant that will accept coal. – Added edits for all base game productions – Added Massey Ferguson beta7360AL4 Combine (higher capacity) – Added Massey Ferguson freeFlow25FT Header (faster harvest speed) TOOLS John Deere – Cultivator 980 (plow, faster) Salek – rzk300H add lime, higher capacity, faster) Poettinger – Boss Alpin 251 (faster, higher capacity) GreatPlains – Seeder 1500 (faster, higher capacity) Vaderstad – Rexius...
RGC Productions V0.1
First testing for RGC Productions. Need testing on all productions with some feedback. Decided to release the Mini Gold Trommel so you guys can make some gold. I decided to remove all the animations and the dumping of fine tailings and coarse tailings to the ground. @PeteyJ is working on finishing up animations and will add this when he is ready. I figured getting you guys the ability to run pay was a must as it taking longer than expected. Gold room is empty as I’m waiting on some models to be added to the room, but works to produce gold. Also I have updated Riverbend Timbers 4x with two new train call spots, added a snow mask to the river and did some small edits to the farmlands. Farmland and Snow Mask wont show on current save, but...
ACZ Agro Chemie v1.1.0.25
Version 1.1.0.25 Additional production for mineral fertilizers added A production facility in which mineral and liquid fertilizers, lime and herbicides are produced from products that accrue in agriculture. A new addition is stone flour, which is made from stones and water. You can sell this separately. I will later create a sales station in which other products I have developed can be sold. Additional production for mineral fertilizers added.
Better animal husbandries v1.0
Better Husbandry is a mod that increase all your husbandry productions amount every game hour, from all your animals now you can get more product instead of the default, like for example COWS => MILK + BUFFALOMILK + MANURE + SLURRY PIGS => SLURRY + MANURE GOATS => GOATMILK SHEEPS => WOOL CHICKENS => EGG HORSES => MANURE A detailed example like if ‘1’ chicken produce ‘100’ eggs per game hour and the multiplier is ‘2’ then that chicken will product ‘200’ eggs. You can adjust the multiplier under Game Settings (Press ESC button) so you can increase or decrease the value in your desire. (default: 2 – min: 0 – max: 100) if you want to disable any setting you can set to it to ‘0’ value just note that if you change any setting you have to...
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