FS25 Misc

Download latest fs25 misc for Farming Simulator 25 game!
Additional Game Settings V1.0.0.4
This mod adds a new settings tab to the pause menu. Available functions: – Enable/disable the interface, – Change the interface color (custom colors can be added to the file “…/modSettings/FS25_additionalGameSettings/uiColors.xml”), – Enable/disable the crosshair, – Display a transition effect when switching cameras, – Enable/disable unnecessary informational windows, – Enable/disable blinking notifications, – Enable/disable mouse camera movement in object placement mode, – Enable/disable automatic game save start, – Filter objects in the shop (all/base/mods/DLC), – Toggle lighting from other maps (custom lighting can be added to the folder “…/modSettings/FS25_additionalGameSettings/lighting”), – Smooth camera movements, – Start the...
Exhaust Extension V1.0.0.3
This script adds a realistic smoke particle effect to all vehicles. The intensity depends on the engine load and the following situations: – Turning on the engine – Delimbing or cutting a tree – The damage value is high Modders can overwrite values for their vehicles like the overall intensity of the smoke or individual factors and thresholds. Please read the README.txt in order to do this. V1.0.0.3 – Fixed various errors – Added a delay to the effect when starting the engine (default: 1 second, adjustable in the vehicle XML).
AutoDrive Rottumer Island V1.0
This is a simple Autodrive route for Rottumer Island by Marnux. (Kudos for making such an amazing Dutch map!) I use this as a base for my own save, so it is not complete. Only use it if you are familiar with Autodrive and can edit routes. All main roads are connected and small cut-through roads will have a two-way route. It has the main waypoints for locations, sellpoints and productions, but not all farms and no fields. (I only add waypoints to a field if I own it and there is room) Some entrances are very tight due to map design, not all have been tested with trailers, adjust them accordingly. Required mods: Autodrive
Vehicles and Tools FS19 (A-G) V1.0
And here it is! The first vehicle pack from FS19 is ready for the game. It was not an easy job because compared to the FS22 version, the vehicles required more corrections and code changes. And even so, I suspect that I did not manage to catch all the necessary changes. For self-propelled vehicles, I created new sound files based on the template of their counterparts but using the original sound files, so the variety of engine sounds will be poorer than in newer generations due to the number of sounds included in the file. I restored the function of glowing control panels and sometimes I also added something from myself for vehicles that did not have this function implemented (bizon). I also hope that I correctly implemented the AI...
Signaling bar V1.0.0.1
Hello everyone today I post the MOD for FS25 Barriere Agriforest taken up on the FS19 version to which I could not post it, and so I come out for FS25, others will arrive in a next update and if you have ideas let me know in the comments. For more info see the photos opposite thank you and good game to all. V1.0.0.1 Here is an update concerning the problem encountered by some players, for which I apologize. – Solved texture problem. – Answer to the questions asked: you can move the barriers with bare hands, and if you hit them, they will fall as in reality.
Back
Top