Download latest fs25 misc for Farming Simulator 25 game!
Store Deliveries V1.0.1
Get the store to deliver your purchases for a fee. – Location is set based on the player’s position. – A delivery charge of 2.5% per item cost is applied to your purchases when using delivery. – All deliveries are confirmed by a special sound at the time of purchase. Controls: – Hold “Left Shift” + “Left Alt” to view the marker on the ground which represents the location. – Hold “Left Shift” + “Left Alt” and press “S” to set the location. (A sound will play and the marker will flash once.) – Hold “Left Shift” + “Left Alt” and press “X” to reset the location back to default (the store). V1.0.1.0 – Added a check to make sure the intial loading of the mod isn’t bypassed due to other mods
Info Display Extension V1.2
A small mod to extend the displays. Extends the Info Hud displays of – silos – Productions – animal sheeds – Manure heaps – trees (Most information ony in single player available) – Vehicles and attachments – Field growth – Factories and event buildings – Adds units of numbers where possible as not everything is in litres. – shortens the display of Shift in German and English in F1 view The following basegame bugs are fixed by the mod – Missions for fruits that require a preparer are now generated (make sure that your map also has a suitable sales point for loose goods) – Incorrect display of quantities in feeding robots if the map has changed the base recipe – Double manure display for animal barns with integrated manure pile Bugs...
Realistic Weather V1.2
An overhaul to the weather system, focusing mainly on snow. Features: – Adds 3 new “disaster” weather events, blizzards, droughts and extremely thick fog – New grass moisture system which dries tedded grass into hay over time – Extends the info display in the top right, adding information on temperature, upcoming disasters and predicted snow amount – Adds a moisture mechanic to fields; each type of crop has an ideal moisture range, being inside this range increases harvest yield – Moisture changes constantly depending on sunlight, temperature and rainfall – Crops with extremely low moisture will wither – Hail will now cause damage and wear to vehicles left outside – Wheel physics changed significantly – Maximum amount of snow has been...
Grifone 70-90 Support Prefab V1.0
The Grifone 70/90 support is a product of the highest quality and versatility. It is suitable for tractors from 70HP to 115HP. To install it, the INSTALLATION.txt files are available in the .zip file. Grifone can only be mounted on tractors that wish to attach Grifone 70-90 through the Grifone ready attachment.
Realistic Livestock V1.0.0.9
Please note that due to its complexity (several tens of thousands of lines of code), the mod does not currently support multiplayer play, but this is planned. Features: Male animals Higher value Required for reproduction No male models (I’m not a 3D artist) Visual Animals: The number of visual animals per stance has been increased from 25 in the original game to a maximum of 200. The number can be adjusted using a slider. Individual Animals All animals are now 100% individual, and the outdated cluster system has been abolished, allowing for more variety in the game and among the animals. Each animal has its own unique identifier based on the UK Cattle Identification System. Each animal has a birthday and a country of origin. Each...
Alpine Map textures V1.0
This is mainly for modders. I just converted some of the old Alpine DLC textures—Meadow, of course, plus some of the old ground textures. Meadow has lines for both the old cut texture and the new one in the XML. Further updates might follow. Maybe I can also include a folder structure for non-modders next time, so you can easily replace meadow and grass textures.
Autoload Wood Reload V1.0.0.1
Mod for registering a specialization in wood carriage. This mod does not introduce specialization in all techniques, for this you need to indicate the necessary calls of specialization inside XML. Inside the mod there is an Example folder with a brief instruction! In the multiplayer there is no way to test, use at your fear and risk! PS. A piece (part) of the code from Kenny456 was based on the mechanics of loading the tree, may he forgive me, but I did not find how to contact him to say about it! There is a brief instruction inside the archive.
AutoDrive Course Nordermarsch Reloaded v1.0.0.1
The course includes 2- and 1-lane paved roads, field paths with passing points, production and sales points, and BGA (commercial agricultural land use), 4 farmyards, and water intake points. Field edge courses. Two numbers have been assigned to each field. e.g., Field 20 = Waiting point for harvesters. Field 20 F = Directly in the field for bale collectors or similar. Please note: Select the nearest field exit for harvesters. At BGA and silage silo, the unloading points have been combined for rolling unloading. It is recommended to use a medium-sized vehicle. At some production and sales points, it is advisable to use a small tractor and trailer. Have fun on this map. Thanks to the mappers for their great work.

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