FS25 Harvesters

Download latest fs25 harvesters for Farming Simulator 25 game!
Pickup Hand Harvester V1.0
A conversion of the base game pickup into a small roots harvester with two workers on the sides. It can pick up potato, sugarbeet, carrot, parsnip, redbeet, pea, spinach and green beans. It’s sligthly increased in price, and have full ai support. The density warnings can be ignored, are map and once Giants will settle the new scripts, i’ll try to port a mutiflruit scripts to make a single machine for all crops without warnings. There are two engine versions with dedicated sounds. Two version for potato and sugarbeet or else the ai won’t work randomly with one, it’s something i can’t fix pity. An optional mod let you unload crops into a fillable pallet. Potato and some vegetables can already by game design, i added those missing...
John Deere X9 1100 Pack v2.0
X9 V2 Update Changed strobe positions and strobe pattern Eu version does not show US flag now Widened Tracks, Bigger Rear Tires US version shows US Flag Changed strobe position and strobe pattern Widened Tracks, Bigger Rear Tired X9 V1 Added Extra Strobes ( Credit to Derek Champlin / Expendables Modding ) Added CB Antenna ( Credit to Derek Champlin / Expendables Modding ) Added USA Flag Increased Speed Increased Capacity C16F V2 no changes Added USA Flags Increased Speed HD50F V2 no changes Added USA Flags Increased Speed
CLAAS Lexion 8900-5300 v1.0
Made quickly, at the request of one of the players! Stay tuned for updates. EU version: Price: $293,430 Power: 313 hp – 790 hp Max. speed: 40 kph Capacity: 9,000 l – 18,000 l Unloading rate: 380 l/s – 530 l/s Type: – Walker combine (5000, 6000) – Hybrid combine (7000, 8000) I AM NOT THE ORIGINAL AUTHOR OF THE MOD SO THERE ARE ERRORS IN THE LOG!
EcoGreen Multis V1.0
Electric machines that let two operators pick and plant potato, sugarbeet, carrots, parsnips, redbeet, pea, green beens and spinach. Both comes with optional fv panels for energy indipendence. The harvester will call warnings but are maps related and something Giants did with latest scripts, once they will settle i’ll try to integrate a multifruit script for ai, the machines and ai works fine, so they can be ignored. Remember to lower the machine (V) before harvesting, or else won’t pick up anything, it’s a game mechanic that can’t be overidden. An optional mod will let unload crops into pallets
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