FS25 Autodrive

Download latest fs25 autodrive for Farming Simulator 25 game!
Autodrive course for ArmeusMap v4 V1.4
All main and secondary roads, field paths, farms, farm silos and field edge courses, production facilities and sales points were driven in. Map: Armeus Map Requires: Autodrive In the new Armeusmap V4 update, a lot of fences were added along the entire road, so I had to rewrite almost all the turns with the exit to the oncoming lane (the overall technique with the trailer and/or double wheels was taken into account) – this can lead to traffic traffic jams. There are 2 folders with routes in the archive. – a network of routes for the card “Armeusmap V3” version of routes V1.3.1 – routes excluding fences. – a network of routes for the Armeusmap V4 card version of routes V1.4.0 – changed routes taking into account the fences. Attention...
Autodrive Armeus Map V1.4.1
ARMEUS MAP map route network – The main road routes are connected. – All fields are connected to the main routes. – the entire territory of the farm is connected (including parking spaces) – the entire BGA territory is connected (including parking spaces) – all production and points of sales are connected. There are 2 folders with routes in the archive. – a network of routes for the card “ARMEUSMAP V3” (map without fences) version of routes V1.3.1 – routes excluding fences. – a network of routes for the card “ARMEUSMAP V4” (map with fences) version of routes V1.4.0 – changed routes, taking into account the fences. You can also use the old version of the V1.3.1 routes on the V4 version (with old turns, entrances/exits – are not taken...
Autodrive T intersection V1.0.0.1
With this mod you can build a finished AD T-intersection on the map. In the construction menu under Decorations – Other you will find four T-intersections with track widths of 3m, 4m, 5m and 6m. These T-intersections have a positioning aid (yellow cross) to align them. If you leave the construction menu after placing them, the waypoints of an AD T-intersection are created with a destination point in the middle. You can then connect these to your route network. The yellow cross can be sold again via the construction menu. You should delete the destination points of the T-intersections again after completing the routes, otherwise they will influence the route calculation by AutoDrive. They are very useful for creating routes, as they...
AutoDrive xCrossing V1.0.0.1
With this mod you can build a finished AD intersection on the map. In the construction menu under Decorations – Other you will find four intersections with track widths of 3m, 4m, 5m and 6m. These intersections have a positioning aid (yellow cross) to align them. If you leave the construction menu after placing them, the waypoints of an AD intersection are created with a destination point in the middle. You can then connect these to your route network. The yellow cross can be sold again via the construction menu. You should delete the destination points of the intersections again after completing the routes, otherwise they will influence the route calculation by AutoDrive. They are very useful for creating routes, as they allow you to...
AutoDrive Route network for the NF-March 4-fold V1.0
There are two variants – without starting yard – with starting yard (here the silo, the fuel tank and parking spaces for the open halls are retracted) The following has been retracted: – all fields incl. catch lines – all roads and field paths as well as all associated crossroads and junctions including right of way rules Due to structural conditions, it is not possible to turn in all possible directions at some crossroads and junctions. turn in all possible directions – Shopping & sales outlets, vehicle dealers and petrol stations – Approach points for all timber transport, deadwood and stone missions – Folder structure with 170 target points Recommended settings – Turning speed 70% – Field exit Nearest – Collision height above...
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