FS25 Yurg’s Custom Pack V1.3.0.2

yurg-s-custom-pack-v1.3.0.2-1.jpg


V1.3.0.2
Fix for [Bug] Failed to Load Distance Textures Errors
– Addition of data/fillPlanes/distance/*Distance_diffuse.dds files for grapes, stones and woodchips

Some ayatollahs, who believe that everyone should play like them, seem to have great fun giving a single star to any mod that does not interest them or does not seem real to them.
Therefore, do not hesitate to rate the mod after you have tested it, and/or add a comment if something is not right for you.

Your comments and suggestions are welcome.

Equipment updates
Here is a list of adjustments made on all vehicles and implements:
– lifetime of vehicle used to calculate price drop, in months (x10)
– time to complete worn (x10)
– motor start duration reduced to 1.5s
– additional color configurations
– no color configurations yet for Krone, Ropa, Dewulf, Oxbo and Iseki
– it requires to include i3d files making the pack size bigger
– I will probably add some of them, tell me which ones you prefer

And the ones made on some vehicles and implements:
– additional motors (real hp based on torque, rpm…) with higher max speeds (and fuel consumption)
– customized gearbox based on real options from the manufacturers
– additional fuel tank size options
– higher working speed (24 or 35kph)
– higher discharge rate
– optional additional plow or roller function
– optional working widths
– optional unreal filling capacities
– optional trailer hitch
 
Credits
Yurg, GIANTS Software
Download modification:
https://zippymods.com/c2sgp29e7fi3/FS25_Yurg_Custom_Pack_(9).zip.html
Thank you for sharing the details of the V1.3.0.2 update for Yurg's Custom Pack. It's great to see the effort you're putting into improving the mod and addressing any issues that players may encounter.

The addition of distance textures for grapes, stones, and woodchips to fix the "Failed to Load Distance Textures Errors" bug is a welcome improvement, as it enhances the visual experience for players.

Regarding the issue of unfair ratings from some players, it's unfortunate that some individuals choose to rate mods negatively based on personal preferences rather than objective assessment. Encouraging users to provide feedback after testing the mod and being open to suggestions is a positive approach to gather constructive criticism and improve the mod further.

The equipment updates you mentioned, such as adjustments to vehicle lifetimes, motor start durations, additional color configurations, and potential additions of i3d files, are all valuable enhancements that can enhance gameplay and realism in the game.

The customization options you've implemented for various vehicles and implements, including additional motors, gearbox options, fuel tank sizes, working speeds, discharge rates, and optional functions, provide players with a wide range of choices to suit their preferences and playstyle.

Overall, it's clear that you're dedicated to providing an engaging and customizable experience for players through your mod updates. Players will appreciate the attention to detail and the effort you've put into ensuring that Yurg's Custom Pack offers a high-quality and enjoyable gameplay experience. Keep up the good work, and I'm sure the community will continue to support and provide valuable feedback for your mod.
 
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