FS25 Workplace Triggers V1.0.4

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Turn any location on any map into a legitimate workplace. Open the Workplace Manager, add a trigger, give it a name and a wage, place it anywhere on the map — then walk in and clock in. Perfect for roleplayers who want their farmer to have a side job, or anyone looking to supplement farm income with off-farm work.

FEATURES
– Placeable trigger zones — invisible zones you drop anywhere, indoors or outdoors
– Three pay schedules per trigger: Hourly, Flat Rate per shift, or Daily rate
– Shift tracking HUD — live workplace name, time elapsed, and current earnings; drag and resize it anywhere on screen
– Workplace Manager (F4) — view, edit, and delete all your triggers from one screen
– Shift history log — last 50 completed shifts saved with name, duration, payout, and in-game day
– Persistent saves — all triggers, names, wages, and schedules survive reloads; each savegame has its own set
– Multiplayer — each player tracks their own shifts; earnings go to the shared farm account
– Optional FS25_NPCFavor integration — completing shifts builds NPC relationships
– Optional FS25_WorkerCosts integration — off-farm income tracked alongside AI worker wages

HOW TO USE
1. Press F4 to open the Workplace Manager and click Add
2. Name the workplace, set a wage, choose a pay schedule, then confirm
3. Place the trigger at any location on the map
4. Walk into the zone and press E to start your shift
5. Press E again to end your shift and collect your wages

CONTROLS
E – Start / end shift (when inside a trigger zone)
F4 – Open / close Workplace Manager <- can be rebind
Left Shift – Toggle HUD edit mode (drag and resize the panel)

SETTINGS
Found under ESC > Settings > General Settings > Workplace Triggers:
– Show Shift HUD
– HUD Scale
– Show Notifications
– Wage Multiplier (global modifier on top of per-trigger wages)
– End Shift on Leave (auto-end shift when leaving the zone)
– Show Earnings in HUD
– Debug Mode

Languages: EN / DE / FR / IT / NL / PL
Multiplayer: Yes

V1.0.4.0
If you run a dedicated server or play in multiplayer, this update is for you.
Triggers now survive server restarts and client relogins, and pay the right farm every time.

What’s fixed / What’s new:
– Triggers now load correctly after a server restart — no more placing them again every session
– Clients who relog now see all triggers within a few seconds of rejoining
– Shift earnings now always go to your own farm, not just Farm 1
– Replaced the Real Time / In-Game toggle with a 5-step time multiplier: Auto, x1, x3, x5, x10
– Various dedicated server crash fixes from earlier versions

Save compatibility: existing saves are fully supported — no reset needed.
 
Authors / Credits
tisonK
Download modification
https://zippymods.com/xykvdugkv5lt/FS25_WorkplaceTriggers_(2).zip.html
Thank you for sharing the details of the Workplace Triggers V1.0.4 feature for FS25. This seems like a very interesting and immersive addition to the game for players who enjoy roleplaying or want to explore more aspects beyond farming.

The ability to create legitimate workplaces in any location on the map opens up a wide range of possibilities for players to supplement their farm income or engage in different roleplaying scenarios. The feature's inclusion of placeable trigger zones with various pay schedules, shift tracking HUD, Workplace Manager for easy management, and shift history log adds depth and realism to the gameplay experience.

The integration with multiplayer mode ensures that each player can track their own shifts, with earnings contributing to the shared farm account. Additionally, the optional integrations with FS25_NPCFavor and FS25_WorkerCosts provide further layers of interaction and immersion within the game world.

The detailed instructions on how to use the feature, including controls and settings, make it easy for players to engage with the system effectively. The addition of multiple languages and save compatibility ensures a wide reach and a smooth transition for existing players.

Overall, the V1.0.4 update's focus on server stability and reliability, as well as enhancing the player experience with the time multiplier feature, showcases the commitment to improving gameplay for dedicated server users and multiplayer sessions.

Players are likely to appreciate the attention to detail and the seamless integration of the Workplace Triggers feature into the FS25 gameplay experience. This update seems to provide a rich and engaging mechanic for players to explore new avenues within the game world.
 
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