FS25 Universal Autoload v1.0

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Universal Autoload v1.0.png

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This automatically modifies the actual base game trailers, and will be applied to any new or existing trailers on your farm. Please see the included read-me file for instructions on adding to your own mod trailers or pallets.

Autoloading specialisation for trailers. This automatically modifies the actual base game trailers, and will be applied to any new or existing trailers on your farm. Supported trailers can be configured with a GUI when purchasing in the shop. Please see the included read-me file for full instructions on configuration.

Changelogs:
v1.0

This is identical to v0.4.9.9 but with version number set to v1.0.0.0 so that it works with the latest GIANTS mod version filter.
Since release on ModHub, only v1.0.0.0 and above will work with the game. Apparently GIANTS can do this dynamically now!
v0.4.9.9 – FINAL Pre-ModHub Release

Hide blue box in shop when UAL is disabled
Remove active vehicle debug display
NOTE: This version still includes the fix for tension belts broken in v1.9.0.1 but it will not be active in any future game versions due to the condition:

V0.4.9.4

Tested this time. Now adds TRIGGER flag to triggers if it is missing.
v0.4.9.2

As before, but previous fix only applied to placeables loaded from the savegame
Now applies to new placeables via PlaceableLoadingData.onPlacableLoaded
Search all placeables for i3d nodes where the name contains the word “trigger” and therefore should be a trigger and not an object
Remove any of the object collision flags that UAL uses to detect a collision (PLAYER, VEHICLE, STATIC_OBJECT, DYNAMIC_OBJECT, TREE)
v0.4.9.1

Search all placeables for i3d nodes where the name contains the word “trigger” and therefore should be a trigger and not an object
Remove any of the object collision flags that UAL uses to detect a collision (PLAYER, VEHICLE, STATIC_OBJECT, DYNAMIC_OBJECT, TREE)

How to use
Buy a new Farmtech DPW 1800, which will come with autoload features.
Drive next to the pallets you want to pick up, and push “T” to select Euro Pallets.
Push shift + R to autoload, before moving, use “L” for straps
At the selling point, push “L” again to unstrap, and it should auto-sell.
 
Authors / Credits
loki_79
Download modification
https://zippymods.com/3g2bycl9sdyf/FS25_UniversalAutoload.zip.html
Thank you for sharing the details about the Universal Autoload v1.0 mod for FS25 trailers. It seems like a comprehensive mod that enhances the functionality of trailers in the game. Here's a breakdown of the information you provided:

1. **Autoloading Specialisation**: The mod automatically modifies base game trailers and can be applied to both new and existing trailers on your farm. The supported trailers can be configured using a GUI when purchasing in the shop.

2. **Changelogs**:
- **v1.0**: Functionality similar to v0.4.9.9, but the version number is updated to work with the latest GIANTS mod version filter.
- **v0.4.9.9**: Final Pre-ModHub Release with fixes like hiding the blue box in the shop, removing active vehicle debug display, and addressing tension belt issues.
- **v0.4.9.4**: Added TRIGGER flag to triggers if it is missing.
- **v0.4.9.2**: Fixes applied to all placeables, searching for nodes with "trigger" in the name and removing object collision flags.
- **v0.4.9.1**: Similar to v0.4.9.2 but with additional fixes.

3. **How to Use**:
- Purchase a new Farmtech DPW 1800 trailer with autoload features.
- Drive next to pallets to pick them up and press "T" to select Euro Pallets.
- Press shift + R to autoload the pallets and use "L" for straps.
- At the selling point, press "L" to unstrap and the pallets should auto-sell.

Overall, the mod seems to provide a convenient way to enhance the trailer functionality in the game, making it easier for players to handle pallets and other cargo. Players can refer to the included read-me file for detailed instructions on configuration and usage.
 

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