





This mod forces a new savegame to start in spring March instead of late summer.
On first load of a new career, all fields are reset to a cultivated state to ensure a clean and consistent spring start.
Main Features
– Game always starts in March spring
– Crop calendar is synchronized with spring start
– All fields owned and unowned are reset to cultivated on new save
– Harvest-ready and growing crops are removed at game start
– One-time execution per savegame safe to disable later
– Works on GIANTS base maps
Important Notes
– Field reset is performed with a delayed system-safe method to avoid base map overrides
– On some systems, the info message may appear a short moment after loading
– After the first successful run and save, the mod does nothing anymore
– The game may freeze for a while, while the fields are being reset
- Authors / Credits
- FSClub-FIN
- Download modification
- https://zippymods.com/3fnvod7mnyo5/FS25_startInSpring.zip.html
Farming Simulator 25 Mods
FS25 Maps
FS25 Tractors
FS25 Harvesters
FS25 Trucks
FS25 Trailers
FS25 Vehicles
FS25 Cars
FS25 Buildings
FS25 Implements
FS25 Forklifts & Excavators
FS25 Forestry
FS25 Decorations
FS25 Placeable objects
FS25 Prefab
FS25 Packs
FS25 Weights
FS25 Misc
FS25 Textures
FS25 Savegames
FS25 Scripts
FS25 Autodrive