A small bunker for free use. Textures are loaded from the installation path. Shaders are not used.
This is simply a basic model that can be placed on the map via the GE (Editor) and a corresponding tipCol (collision file) can be created.
Currently, it is only available as a prefab.
As you can see in the screenshot, the store images are faulty, so for now, I’m releasing it as a fixed 3D object for placement. A placeable version is in the works, and once the icon generator works properly to create icons, it will be released as a placeable object.
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