FS25 Simple Color Shader RDMPTN V1.2.1

simple-color-shader-rdmptn-v1.2.1-1.jpg

I tried many shaders but none of them appealed to me and i ended up making my own. I colored it according to my own taste, those who care about colors and light can use it.

– More realistic shadow and light colors.
– Colors are adjusted so that they will look paler in the dark and more vibrant in daylight.
– It is optimized for standard graphics card settings. Colors may vary in different graphics card settings.

V1.2.1.0
– Some map color tones were added based on suggestions.
– Light explosions were fixed.
– It was arranged according to the colors of the temperate climate.

If you have FPS drops, close “SharpContrast”. It caused a -5 FPS drop for me.
If you don’t like the cold tone, adjust the “tint” to 0.00 in the Contrast_Brightness_Saturation tab.
 
Credits
redemptionpay
Download modification:
https://zippymods.com/8zemlyp3k2xe/Redemption_Colours_(2).zip.html
Your custom shader sounds interesting and quite unique! The idea of adjusting colors to look different in various lighting conditions is intriguing. It's great that you are actively updating and improving the shader based on feedback from users. It seems like you have put a lot of care and attention into optimizing the shader for different graphics card settings, which is important for providing a consistent experience for users.

Including options to adjust settings like "SharpContrast" and "tint" is a thoughtful addition for users who may have different preferences regarding color tones and performance impact. Offering these customization options adds versatility to your shader and allows users to tailor it to their specific needs and preferences.

Overall, it seems like you have created a shader that prioritizes realism and aesthetics while keeping performance in mind. It's commendable that you are sharing your creation with others who may appreciate the attention to detail you have put into it. Keep up the good work with your shader development!
 
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