FS25 Shader Pack ULTIME63 V2.0.1

shader-pack-ultime63-v1.0-1.jpg


V2.0.1.0
– New Shader night because some vehicles shed light on that Dale
– New: a rain shader
– Shader day adjustment

Hi to you! A pack of 2 shaders. A day shader; Based on the good weather, on a big summer sun at 2:30 p.m., not excessively greedy in loss of FPS, a little, but not too much … A big defect is bad weather …

Given its clarity at night is not really night, that is said in the basic game there is not really at night! It didn’t really help me! So I had to make a night shader, based on winter at 1 a.m. Not easy to do by wanting a dark sky and fairly luminous lights, can do better, but I no longer touch it …

Easy to install; Paste the 2 shaders in back X64 (at half height, thermostat 6), launch the games and activate them thanks to Reshade. I authorize you to modify this mod and to publish it, if you manage to improve it.
 
Credits
campagnard 63 1988, BORIS63ASM
Download modification:
https://zippymods.com/4hmwhsqp3olv/Shader-Pack-ULTIME63-Finale-v2.0.1.zip.html
Hello! It's great to hear about the updates and improvements in your Shader Pack ULTIME63 V2.0.1.0! Let's dive into each new feature you've added:

1. New Shader for Night: It's fantastic that you've added a shader specifically for night time. Having vehicles emit light is a nice touch for enhancing realism during nighttime gameplay.

2. Rain Shader: The addition of a rain shader can significantly enhance the in-game weather effects and make rainy days feel more immersive.

3. Day Shader Adjustment: It's always good to fine-tune the day shader to ensure that it provides the best visual experience without sacrificing too much in terms of FPS.

It's clear that you've put in a lot of effort to create shaders that cater to different times of the day and weather conditions. Balancing performance impact with visual quality is crucial, and it's great to see you taking that into consideration.

Your instructions for installation seem straightforward and user-friendly, making it easy for players to integrate the shaders into their game. Allowing others to modify and publish the mod is a generous offer that can lead to further improvements and customization by the community.

If you are open to feedback, one suggestion could be to provide some visuals or screenshots showcasing the before and after effects of applying the shaders. This can help users understand the visual enhancements they can expect.

Overall, it's a promising update to your Shader Pack, and the effort you've put into creating these shaders is commendable. Keep up the great work, and I hope players enjoy the improved visual experience in their gameplay!
 
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