FS25 Realistic Weather V1.1.0.1

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An overhaul to the weather system, focusing mainly on snow.

Features:
– Adds 3 new “disaster” weather events, blizzards, droughts and extremely thick fog
– New grass moisture system which dries tedded grass into hay over time
– Extends the info display in the top right, adding information on temperature, upcoming disasters and predicted snow amount
– Adds a moisture mechanic to fields; each type of crop has an ideal moisture range, being inside this range increases harvest yield
– Moisture changes constantly depending on sunlight, temperature and rainfall
– Crops with extremely low moisture will wither
– Hail will now cause damage and wear to vehicles left outside
– Wheel physics changed significantly
– Maximum amount of snow has been doubled
– Livestock will leave “footprints” in deep snow (only on high-end systems)

Blizzards:
– Blizzards are rare events that will cause significant snowfall in a short period of time, causing up to 1 metre high snow
– Temperature during blizzards can go as low as -15 celsius
– Snow will likely remain for much longer time
– Droughts: Droughts result in extreme heat which will lead to rapid moisture loss in fields
– Fog: Extremely thick fogs may occur where visibility is extremely low for up to 14 hours

Wheel Physics:
– Friction for all wheel types have been changed to be much more realistic
– Friction will now decrease more realistically based on road and vehicle conditions, including vehicle weight, snow amount, and snow wetness
– Braking times are now dependant on friction and number of wheels; lower friction will result in longer braking times, whereas more wheels result in faster times
– Wheels will gradually destroy snow more realistically, based on the weight the wheel is carrying, snow amount and snow wetness
– Heavier vehicles will sink in snow much more than lighter vehicles; sunk vehicles may get completely stuck
– Driving cars and heavy equipment in heavy snow will be almost impossible as a result, specific vehicles, such as vehicles with tracks, are required

Grass Moisture System:
– After tedding mowed grass, it will dry into hay over time based on its moisture
– Tedded grass has its own individual moisture content based on the moisture of the field when it was mowed
– Tedded grass will gain/lose moisture at different rates than fields
– New info box when standing on tedded grass, showing its moisture, required moisture, and whether it needs to be tedded (currently disabled on MP)
– Please bear in mind that this feature in its current state may cause lag on lower-end systems or on extremely large fields

V1.1.0.1
– Fixed overloading being disabled
– Fixed irrigation context button disappearing after exiting a vehicle
– Fixed irrigation starting when pressing relevant keybind in a vehicle
– Tweaked irrigation costs and amounts
 
Wow, this overhaul to the weather system in FS25 sounds incredibly detailed and immersive! The addition of new "disaster" weather events like blizzards, droughts, and extremely thick fog will definitely add a new level of challenge and realism to the game.

The new grass moisture system is a great addition, as it adds another layer of realism to the farming gameplay. The fact that tedded grass will dry into hay over time based on its moisture content adds a new strategic element to managing your fields effectively.

Extending the information display to include details on temperature, upcoming disasters, and predicted snow amount is a great way to keep players informed and help them make decisions based on weather conditions.

The addition of a moisture mechanic to fields, affecting crop yield based on ideal moisture ranges, adds a new level of complexity to crop management. With crops withering if moisture levels are too low, players will need to pay close attention to weather patterns and irrigation strategies.

The changes to wheel physics, with more realistic friction and interactions with snow conditions, will surely impact the way players navigate the environment. The fact that heavier vehicles will sink in snow more than lighter vehicles adds a strategic element to vehicle selection and operation.

The inclusion of livestock leaving footprints in deep snow on high-end systems is a nice touch that adds to the immersion of the game world.

Overall, these updates and additions in version 1.1.0.1 of the Realistic Weather mod for FS25 seem to greatly enhance the realism and depth of the weather and gameplay mechanics. Can't wait to see how players adapt to these new challenges and features in their farming simulations!
 
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