FS25 Realism Addon fillables v0.9

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realism-addon-fillables-v0.9-1.jpg


This Script is made to enhance realism on fillable vehicles. It consists of mainly two things.
With default FS25, all fillTypes have real mass (and not half of real as in pre FS22 Farm Sim Versions) If you play with the trailer fill limit enabled it allows you to only fill trailers until the max allowed weight of that trailer is reached through the amount of the particular fillType. If you play without the trailer fill limit enabled you can fill trailers up to 100% no matter what, BUT it will never weight more than max allowed weight. This means that the additional mass that would make the trailer heavier is discarded. This way it enables for unrealistically high capacities and casual players to not worry about having enough horsepower to pull a trailer. But for realism players this isn’t enough. So this mod changes that. With trailer fill limit disabled you can load past the max allowed weight and the mass will be added. Also if you have the trailer selected it will show the % of overload below the fillLevel bar. In addition to that, if you have the trailer overloaded it will amount more damage when driving. The faster you drive the more damage amounts (speed^2) so if you need to overload your trailer, drive slowly unless you want to repair it often.

The second feature of this script is to not have a rigid capacity limit. You can fill trailers past 100%, BUT the further above 100% you fill the more of the fill gets “spilled” e.g. lost. This is simply because IRL you don’t have any rigid limits either. If you have 150l left in your combine you don’t need another trailer for that, or if you’re full just a few meters away from the field ending you don’t need to unload first. The loss is 0% at 100% capacity and 100% at 130% capacity but the actual loss amount is also a bit random up to 20% more than the mathematical loss, so as soon as 100% capacity are reached you can lose up to 20% of each further filling You can toggle this feature on/off on each vehicle by the additonal input-binding (needs to be mapped first, is not mapped by default) It is automatically on by default but for playing with Courseplay or AutoDrive it needs to be toggled off otherwise the helper will fill trailers up to 130% accumulating a lot of loss.
 
Authors / Credits
Modelleicher
Download modification
https://zippymods.com/llyt2g2xzxbo/FS25_realismAddon_fillables.zip.html
The script you described for the Realism Addon fillables v0.9 in FS25 sounds like a comprehensive and detailed enhancement to the realism of fillable vehicles in the game. Let's break down the key features and functionalities it offers:

1. Realistic Mass:
- All fillTypes in FS25 have real mass, which differs from the previous Farming Simulator versions where the mass was often halved.
- With the trailer fill limit enabled, players can fill trailers until the maximum allowed weight is reached for that specific fillType.
- Without the trailer fill limit enabled, trailers can be filled up to 100% capacity, but the weight will never exceed the maximum allowed weight.
- For realism players, the script goes a step further by allowing loading past the maximum allowed weight when the trailer fill limit is disabled. The additional mass is added, and the percentage of overload is displayed below the fillLevel bar when the trailer is selected.
- Driving with an overloaded trailer will result in more damage, where the amount of damage increases with speed squared. This mechanic encourages players to drive slowly when the trailer is overloaded to avoid frequent repairs.

2. Flexible Capacity Limit:
- The script removes rigid capacity limits, allowing players to fill trailers past 100%. However, the further above 100% the trailer is filled, the more fill is "spilled" or lost. This loss mimics real-life scenarios where slight overfilling or underfilling may occur.
- The loss percentage ranges from 0% at 100% capacity to 100% at 130% capacity, with additional random loss of up to 20% more than the calculated loss for each further filling.
- Players have the option to toggle this feature on or off for each vehicle using an additional input binding, which needs to be mapped. The feature is automatically enabled but should be turned off when using Courseplay or AutoDrive to prevent helpers from filling trailers up to 130%, resulting in significant loss accumulation.

Overall, the script adds layers of realism to the fillable vehicles in FS25, offering players the option to experience more authentic gameplay mechanics while still providing flexibility for casual gameplay styles. The attention to detail in simulating realistic mass, overload mechanics, and flexible capacity limits contributes to a more immersive farming experience for players seeking heightened realism in their gameplay.
 
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