FS25 Real Vehicle Breakdowns v0.9.2.6

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real-vehicle-breakdowns-v0.9.2.6-1.jpg



The mod is still in its Beta version. Unfortunately, I couldn’t test it on a server, so please use it with this in mind. The way to open the RVB menu has changed slightly compared to the FS22 version: now it can only be accessed while sitting in a vehicle.

Changelog 0.9.2.6:
Missing value (21) added to WorkshopClose array
Fixed missing translation during jump-start/charging
Jumper cable length increased to 10 m
Now warns and breaks the jumper cable if either vehicle starts.

Changelog 0.9.2.5:
github issues#74
github issues#68
github issues#66
github issues#63
Fixed issues in vehicles.xml
RVB on/off – 20 %

Changelog 0.9.2.4:
github issues#65
github issues#64

Changelog 0.9.2.3:
Fix for repeated jump-start cable warning message on the server.

Changelog 0.9.2.2:
github issues#58
github issues#55
github issues#54
github issues#53
github issues#51 CZ translation update
github issues#50
github issues#47
github issues#45
github issues#51 NL translation update – thanks by NozemOil1982
github issues#4
Italian translation added – thanks by caymann lo re

Changelog 0.9.2.1:
– github issues#44
– github issues#43

Changelog 0.9.2.0:
– Add new feature: Vehicle Jump Start – github issues#30, issues#37
– Compatible with the FS25_electricChargeStation mod
– github issues#40 – I only made a small change, it needs thorough testing
– github issues#35
– Ukrainian translation added – github issues#34
– github issues#29

Changelog 0.9.1.1:
The battery drains quickly – when using the yarder(shadow2391) (Koller K-300-T I tested) or using Autodrive – fixed
github issues#27
github issues#22
General Settings loading (MP) bug – fixed

Changelog 0.9.1.0:
github issues#23
github issues#20 – I hope
github issues#11 – Again
Excluded motorbike vehicle types from the mod
MP bug fixed
The vehicle’s lights were not on, but its operating time increased, fixed.

Changelog 0.9.0.7:
github issues#19 – Temporary, quick bug fix.
github issues#16
github issues#14
github issues#11
github issues#10

Changelog 0.9.0.6:
github issues#18
github issues#16
Added Czech translation
github issues#14 ??
github issues#13
github issues#12
github issues#11
github issues#10
github issues#6
github issues#2

Vehicles can only be repaired at base vehicle workshop triggers. This was implemented because many players had difficulty using the mod in FS22.
The vehicle’s generator recharges the battery only if the engine is running above idle RPM. The battery can also be charged at electric charging stations. Additionally, if the battery level drops to 10% or below, it can be recharged in the vehicle workshop.
This version is strictly for testing purposes, and errors may occur.
 
Thank you for sharing the detailed changelogs for the Real Vehicle Breakdowns mod version 0.9.2.6 in FS25. It seems like the developers have been actively working on improvements and bug fixes based on community feedback.

It's interesting to note the new features added in this version, such as the ability to jump-start vehicles with an increased jumper cable length and the warning system for potential issues when jump-starting. It's also good to see the addition of translations and compatibility updates for various aspects of the mod.

The decision to limit repairs to base vehicle workshop triggers is a thoughtful one, aiming to simplify the user experience based on past difficulties encountered in FS22. The changes made regarding battery charging mechanics add realism to the gameplay, emphasizing the importance of proper vehicle maintenance.

As mentioned, this version is intended for testing purposes, so encountering errors or issues is a possibility. Users should keep this in mind while exploring the functionalities of the mod.

Overall, it's great to see ongoing development and refinement of the Real Vehicle Breakdowns mod, aiming to enhance the realism and immersion of vehicle management in the game. Players can look forward to an improved experience with each update as developers continue to fine-tune the mod based on feedback and testing.
 
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