FS25 Polesine BETA 3 v1.0

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Flat region of northern Italy with small to medium sized fields. It will be difficult to drive large cars between narrow roads, bridges, ditches and fog.

– Realistic crop calendar (Cotton and sugarcane are not grown in the game)
– Changed textures of silage, quicklime, plowed land, fertilized and worked with solid and liquid manure.
– 255 properties
– BGA
– Small farm where you will start your game.
– A large intensive poultry farm with 2 factories for the animals and 2 factories that produce manure by inserting straw
– A large pig farm with a feed mixing system positioned
– A large cattle farm (The house is located between farmland 235 and 236)
– Various sales points
– Many of the productions from the base game
– Alfalfa texture instead of grass in fields
– A new type of vine row is in the shop with metal poles.
– New type of paddy field in the shop with a pipe from which water comes out, I suggest lowering the paddy field during the positioning phase with the keys suggested by the menu to avoid having the flying pipe.
– 1 brick and 1 modern shed in the shop.
– Farmland #1 is the area surrounding the river and main roads, buy it for $0 to cut the grass on the roadside. (farmland number is near farmland 146)
– If you want to play with farmland 120, a sort of gravel pit (top left) I suggest using the “Additional Filltypes” mod by w33zl on the modhub and placing the buying and selling stations included in the mod

BETA 3
– Added row crop with more realistic calendar adapted to the region
– Different texture of silage, lime, liquid manure on fields, solid manure on fields and plowed fields.
– Rebuilt the 4 farms
– Minor fix of collisions and more
– Improve some points of the map
 
Authors / Credits
MIrkomod
Download modification
https://zippymods.com/hqobm8u3ohhr/FS25_Polesine.zip.html
Thank you for providing a detailed description of the features and updates in the Polesine BETA 3 v1.0 map for FS25. It sounds like you have put a lot of effort into creating a realistic and challenging gameplay experience for players.

The emphasis on narrow roads, bridges, ditches, and fog will definitely add a level of difficulty and realism to the gameplay. The diverse range of farms available, such as the small starting farm, intensive poultry farm, pig farm, and cattle farm, provide players with various options for managing their agricultural operations.

The addition of realistic crop calendars based on the region, as well as the changed textures for different field conditions and materials, enhances the immersion and visual appeal of the map. Furthermore, the inclusion of new production facilities, sales points, and unique features like alfalfa textures and new types of vine rows and paddy fields adds depth to the gameplay experience.

It's great to see that you have also addressed collision issues and made improvements to the map in the BETA 3 update. Overall, it seems like Polesine BETA 3 v1.0 offers a rich and engaging farming experience with attention to detail and realism.

Players will likely appreciate the thought and effort you have put into creating this map, and the challenges and opportunities it presents for them to explore and enjoy in the game.
 
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