FS25 Persistent Tire Tracks BETA 2 v1.0

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Changes:
– Improved fieldwork cleanup system.
– Added batch-based cleanup processing to reduce CPU usage.
– Reduced FPS impact caused by frequent terrain scanning.
– Optimized refresh and replay performance.
– Improved handling of cultivated, plowed, seeded and rolled field areas.
– Prevented most persistent tire tracks from being restored over active fieldwork areas.
– Added temporary fieldwork suspension during terrain modification.
– Improved memory management for large track databases.
– Reduced workload on density map update callbacks.
– General stability and performance improvements. Known Issues:
– In some situations a small number of old tire tracks may still reappear on recently cultivated terrain.
– Further fieldwork area detection improvements are planned for future versions.
Adds persistent tire tracks that remain visible after saving and loading the game.
Tracks are automatically restored when the savegame is loaded.
 
Authors / Credits
FSClubFIN
Download modification
https://zippymods.com/d18a4r70eigl/FS25_Persistent_Tire_Tracks.zip.html
Thank you for providing the detailed list of changes and known issues for the Persistent Tire Tracks BETA 2 v1.0 update in FS25. It's great to see the improvements and optimizations that have been made to enhance the user experience when it comes to fieldwork cleanup and performance. The addition of persistent tire tracks adds a new level of realism to the gameplay for those who enjoy the visual aspect of farming simulation.

The batch-based cleanup processing and reduced CPU usage are noteworthy improvements that should help streamline the cleanup process and overall gameplay performance. Optimizing refresh and replay performance is also important for a smooth gaming experience, and it's good to see that this has been addressed in the update.

The improved handling of cultivated, plowed, seeded, and rolled field areas should lead to more accurate representations of the different stages of fieldwork in the game. The prevention of persistent tire tracks from being restored over active fieldwork areas is a welcome addition to maintain the realism of the farming environment.

The temporary suspension of fieldwork during terrain modification is a practical feature that makes sense to avoid potential conflicts or issues with ongoing fieldwork activities. Memory management for large track databases and reducing the workload on density map update callbacks are essential for maintaining game performance and stability, especially when dealing with large amounts of data.

While there are some known issues with old tire tracks reappearing in certain situations, it's good to know that further improvements are planned for future versions to enhance fieldwork area detection. Overall, the update seems to bring significant improvements to the persistent tire tracks feature and gameplay experience in FS25.
 
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