

V1.1.2.0
Fixed: Prepared for the removal of the game’s deprecated getUniqueUserId() function. The id your parked states are saved under is now stored in modSettings/parkVehicle.xml, so they are kept
Fixed: Parked vehicles are no longer auto-unparked when another player moves them. Only driving the vehicle yourself (or the vehicle it is attached to) unparks it
You can (de)activate the tabbing of the current vehicle with Ctrl + T to “park” vehicles.
With Shift + Ctrl + T you can activate tabbing again for all your vehicles.
In Multiplayer the parking state is only set for yourself.
The state is saved in single player and in multiplayer.
V1.1.1.0
Fixed: Vehicles the game marks as non-tabbable (car washes, conveyor belts, pressure washers, …) could still be tabbed into, and Ctrl+T had no effect on them, in worlds previously played with version 1.0.x. Such savegames are now repaired on load.
- Authors / Credits
- VertexDezign
- Download modification
- https://zippymods.com/w97eqwjb4pi9/FS25_parkVehicle.zip.html
Farming Simulator 25 Mods
FS25 Maps
FS25 Tractors
FS25 Harvesters
FS25 Trucks
FS25 Trailers
FS25 Vehicles
FS25 Cars
FS25 Buildings
FS25 Implements
FS25 Forklifts & Excavators
FS25 Forestry
FS25 Decorations
FS25 Placeable objects
FS25 Prefab
FS25 Packs
FS25 Weights
FS25 Misc
FS25 Textures
FS25 Savegames
FS25 Scripts
FS25 Autodrive