FS25 North Frisian Marsh Mod Map Sample Savegame v2.0

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Prepared savegame, WITHOUT FARM, for the North Frisian Marsh mod map in Farming Simulator 25 – with AutoDrive courses, pastures on the dikes, and already placed and purchasable productions.

Changelog Savegame NF Marsh with ditches WITHOUT Farm 2.0.0.0

Productions added, decorated, and made purchasable:
Distillery, Ketchup and Mayo Factory, Food Factory, Jam Factory, Pasta Factory, New Workshop, Fish Factory, Smokehouse, Fish Farm, Feed Factory XL, Vegetable Factory, Grain Factory, Charcoal Factory, and Herbicide Factory

Other Productions:
New field plantation (turf)
Central warehouse built, including: FED liquid storage 9,800,000L, FED grain silo 71,000,000L, 2x FED root crop storage, 2x FED bale storage, 1x FED wool & cotton storage, 2x 500,000L manure storage, 1x machine workshop, 1x large machine hall, 2x bulk material halls

Animal Husbandry:
New dike barn for beef cattle on the central warehouse area (478 animals)

Other:
Soil in ditches was removed due to problems with map updates.
New soil was dumped into the gravel pit basin, approximately 1-1.5 million liters.

Note:
AutoDrive courses for NF marsh with ditches have been checked and improved.
AutoDrive courses for new productions Retracted
AutoDrive courses for new sales stations (food stands; construction site)
Mod list has been adjusted!

IMPORTANT:
New save game required, alternatively relocation!

Dear Marsh community,
I hereby provide you with a save game without a farm for the North Frisian Marsh 4x in Farming Simulator 2025 – so you can get started right away and enjoy the unique atmosphere of this magnificent map.
I wish you all lots of fun farming, a bountiful harvest, and a great time on the Marsh!
 
Thank you for sharing the details of the updated savegame for the North Frisian Marsh mod map in Farming Simulator 25. The additions and improvements you have made to the map sound fantastic and will surely enhance the gaming experience for the players. Here is a breakdown of the key features and changes you have implemented:

1. **Productions**: You have added, decorated, and made purchasable a variety of new productions, including a Distillery, Ketchup and Mayo Factory, Food Factory, Jam Factory, Pasta Factory, New Workshop, Fish Factory, Smokehouse, Fish Farm, Feed Factory XL, Vegetable Factory, Grain Factory, Charcoal Factory, and Herbicide Factory. These additions will provide players with more options for processing and selling their agricultural products.

2. **Other Productions**: The inclusion of a new field plantation for turf, a central warehouse with various storage facilities, and multiple animal husbandry options such as a new dike barn for beef cattle will add depth and realism to the gameplay experience.

3. **Map Improvements**: You have removed soil in ditches to address update issues and added new soil to the gravel pit basin. This attention to detail ensures a smoother gameplay experience for the players.

4. **AutoDrive Courses**: The AutoDrive courses for the NF marsh with ditches have been checked and improved, providing players with efficient navigation options.

5. **Mod List Adjustment**: You have adjusted the mod list to reflect the changes and additions made in the savegame, ensuring compatibility and smooth operation.

Overall, these updates and enhancements will surely be appreciated by the North Frisian Marsh community, allowing them to dive into the gameplay without the need to set up a farm from scratch. Thank you for your efforts in creating and sharing this savegame, and I'm sure many players will enjoy the enhanced experience it offers. Happy farming on the Marsh!
 
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