FS25 Nietwerder Final v1.0.7

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Version 1.0.7 final

What was done:
Puddles added
AI traffic revised
Desktop version adjusted
Simply swap and keep playing

Hello, I’m offering you my second map, Nietwerder, for download. Nietwerder is located in the beautiful Oberpriegnitz region and is a neighboring town of Neuruppin, Gildenhall, and Alt Ruppin. The Lindenzentrum is also partially built on. The elevation model and the roads are based on the real model. I didn’t build the fields based on the real model, as otherwise there would only be ten fields on the map. There are 51 fields, a farm divided into four sections, and six additional pastures built on that you can buy. The Wuthenow agricultural land use area is also built on, but not in its correct position, as otherwise it would no longer be on the map. There is no sawmill, and the forests cannot be purchased or felled, as the original area is mainly focused on cattle breeding and electricity production. The farm is divided into four sections. With the first part you buy the farmhouse, three vehicle sheds, a bale storage shed, a bed where you can grow vegetables, a tower silo for drying and ensiling grass (requires diesel), free-range chickens and the farm dog. With the second part you buy another vehicle shed, a cowshed and the silo for storing your harvest. With the third part you buy a vehicle shed, a workshop, a farm petrol station, two more bale and pallet storage areas, a small drive-in silo and my multi-production area in which you can produce diesel, seeds, fertilizer, lime, liquid fertilizer, herbicides, compost, mineral feed, TMR and pig feed. With the fourth part you buy four more cowsheds. Scattered around the map you will find two more cowsheds, two sheep/goat pastures, two chicken coops, a pigsty and a horse stable. Almost all sales outlets and production facilities have gates with opening times. Pay attention to the signs at the production facilities and sales outlets, otherwise you may find yourself standing in front of closed doors. The train on the map is currently still used as decoration because there are still problems with the driving ranch. Until I can resolve this, the train will travel through the map as decoration. The train silo is currently a sales station and a purchasing station. All productions except the high silo and the multi-production require electricity to produce.

For all those who use AD, AD courses are stored in the map and are loaded when the map is first started. If you are asked whether AD should calculate courses, click NO, and the courses I have set will be available.

Special thanks go to TuneWar, who gave me permission to use his Hofpack Werner.
It is not permitted to publish the map under a different link on other platforms, or to edit it and publish it under a different name.
 
Authors / Credits
Maxim von Graf
Download modification
https://zippymods.com/39fcvd72e3rf/FS25_Nietwerder.zip.html
Thank you for sharing the detailed information about your map, Nietwerder, for FS25. It sounds like a well-planned and structured map with a variety of features and gameplay options for players to enjoy.

The inclusion of 51 fields, additional pastures, and various production facilities adds depth to the gameplay experience, allowing players to engage in activities such as cattle breeding, vegetable farming, and production of various goods like diesel, fertilizers, and animal feed. The division of the farm into four sections with different functions adds realism and complexity to farm management.

The attention to detail with opening times for sales outlets and production facilities, as well as the use of electricity in productions, enhances the immersion in the gameplay. The presence of scattered animal husbandry facilities like cowsheds, chicken coops, and horse stables provides players with a wide range of livestock options to manage.

It’s great to hear that you have included AI traffic, puddles, and adjusted the desktop version to optimize player experience. Additionally, the use of familiar neighboring towns and realistic elevation models based on the Oberpriegnitz region adds authenticity to the map.

Players will likely appreciate the effort you have put into creating a unique and engaging gameplay environment. Thank you for sharing your map with the community and providing detailed instructions for installation and gameplay. Keep up the good work!
 
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